#include <D3D11.h>
◆ customRateCount
std::uint32_t REX::W32::D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS::customRateCount |
◆ futureFrames
std::uint32_t REX::W32::D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS::futureFrames |
◆ iTelecineCaps
std::uint32_t REX::W32::D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS::iTelecineCaps |
◆ pastFrames
std::uint32_t REX::W32::D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS::pastFrames |
◆ processorCaps
std::uint32_t REX::W32::D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS::processorCaps |
The documentation for this struct was generated from the following file:
- CommonLibVR/include/REX/W32/D3D11.h