#include <D3D11.h>
◆ nominal_Range
| std::uint32_t REX::W32::D3D11_VIDEO_PROCESSOR_COLOR_SPACE::nominal_Range |
◆ reserved
| std::uint32_t REX::W32::D3D11_VIDEO_PROCESSOR_COLOR_SPACE::reserved |
◆ rgb_Range
| std::uint32_t REX::W32::D3D11_VIDEO_PROCESSOR_COLOR_SPACE::rgb_Range |
◆ usage
| std::uint32_t REX::W32::D3D11_VIDEO_PROCESSOR_COLOR_SPACE::usage |
◆ yCbCr_Matrix
| std::uint32_t REX::W32::D3D11_VIDEO_PROCESSOR_COLOR_SPACE::yCbCr_Matrix |
◆ yCbCr_xvYCC
| std::uint32_t REX::W32::D3D11_VIDEO_PROCESSOR_COLOR_SPACE::yCbCr_xvYCC |
The documentation for this struct was generated from the following file:
- CommonLibVR/include/REX/W32/D3D11.h