#include <D3D11.h>
◆ function
std::uint32_t REX::W32::D3D11_VIDEO_DECODER_EXTENSION::function |
◆ privateInputData
void* REX::W32::D3D11_VIDEO_DECODER_EXTENSION::privateInputData |
◆ privateInputDataSize
std::uint32_t REX::W32::D3D11_VIDEO_DECODER_EXTENSION::privateInputDataSize |
◆ privateOutputData
void* REX::W32::D3D11_VIDEO_DECODER_EXTENSION::privateOutputData |
◆ privateOutputDataSize
std::uint32_t REX::W32::D3D11_VIDEO_DECODER_EXTENSION::privateOutputDataSize |
◆ resourceCount
std::uint32_t REX::W32::D3D11_VIDEO_DECODER_EXTENSION::resourceCount |
◆ resourceList
ID3D11Resource** REX::W32::D3D11_VIDEO_DECODER_EXTENSION::resourceList |
The documentation for this struct was generated from the following file:
- CommonLibVR/include/REX/W32/D3D11.h