CommonLibVR
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#include <D3D11_2.h>
Public Attributes | |
std::uint32_t | x |
std::uint32_t | y |
std::uint32_t | z |
std::uint32_t | subResource |
std::uint32_t REX::W32::D3D11_TILED_RESOURCE_COORDINATE::subResource |
std::uint32_t REX::W32::D3D11_TILED_RESOURCE_COORDINATE::x |
std::uint32_t REX::W32::D3D11_TILED_RESOURCE_COORDINATE::y |
std::uint32_t REX::W32::D3D11_TILED_RESOURCE_COORDINATE::z |