CommonLibVR
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#include <D3D11.h>
Public Attributes | |
void * | data |
std::uint32_t | rowPitch |
std::uint32_t | depthPitch |
void* REX::W32::D3D11_MAPPED_SUBRESOURCE::data |
std::uint32_t REX::W32::D3D11_MAPPED_SUBRESOURCE::depthPitch |
std::uint32_t REX::W32::D3D11_MAPPED_SUBRESOURCE::rowPitch |