CommonLibVR
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#include <D3D11.h>
Public Attributes | |
std::uint32_t | numEncryptedBytesAtBeginning |
std::uint32_t | numBytesInSkipPattern |
std::uint32_t | numBytesInEncryptPattern |
std::uint32_t REX::W32::D3D11_ENCRYPTED_BLOCK_INFO::numBytesInEncryptPattern |
std::uint32_t REX::W32::D3D11_ENCRYPTED_BLOCK_INFO::numBytesInSkipPattern |
std::uint32_t REX::W32::D3D11_ENCRYPTED_BLOCK_INFO::numEncryptedBytesAtBeginning |