CommonLibVR
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#include <D3D11.h>
Public Attributes | |
BOOL | depthEnable |
D3D11_DEPTH_WRITE_MASK | depthWriteMask |
D3D11_COMPARISON_FUNC | depthFunc |
BOOL | stencilEnable |
std::uint8_t | stencilReadMask |
std::uint8_t | stencilWriteMask |
D3D11_DEPTH_STENCILOP_DESC | frontFace |
D3D11_DEPTH_STENCILOP_DESC | backFace |
D3D11_DEPTH_STENCILOP_DESC REX::W32::D3D11_DEPTH_STENCIL_DESC::backFace |
BOOL REX::W32::D3D11_DEPTH_STENCIL_DESC::depthEnable |
D3D11_COMPARISON_FUNC REX::W32::D3D11_DEPTH_STENCIL_DESC::depthFunc |
D3D11_DEPTH_WRITE_MASK REX::W32::D3D11_DEPTH_STENCIL_DESC::depthWriteMask |
D3D11_DEPTH_STENCILOP_DESC REX::W32::D3D11_DEPTH_STENCIL_DESC::frontFace |
BOOL REX::W32::D3D11_DEPTH_STENCIL_DESC::stencilEnable |
std::uint8_t REX::W32::D3D11_DEPTH_STENCIL_DESC::stencilReadMask |
std::uint8_t REX::W32::D3D11_DEPTH_STENCIL_DESC::stencilWriteMask |