CommonLibVR
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#include <D3D11.h>
Public Attributes | |
std::uint32_t | firstElement |
std::uint32_t | numElements |
std::uint32_t | flags |
std::uint32_t REX::W32::D3D11_BUFFER_UAV::firstElement |
std::uint32_t REX::W32::D3D11_BUFFER_UAV::flags |
std::uint32_t REX::W32::D3D11_BUFFER_UAV::numElements |