CommonLibVR
|
#include <D3D11.h>
Public Attributes | ||
union { | ||
std::uint32_t firstElement | ||
std::uint32_t elementOffset | ||
}; | ||
union { | ||
std::uint32_t numElements | ||
std::uint32_t elementWidth | ||
}; | ||
union { ... } REX::W32::D3D11_BUFFER_SRV |
union { ... } REX::W32::D3D11_BUFFER_SRV |
std::uint32_t REX::W32::D3D11_BUFFER_SRV::elementOffset |
std::uint32_t REX::W32::D3D11_BUFFER_SRV::elementWidth |
std::uint32_t REX::W32::D3D11_BUFFER_SRV::firstElement |
std::uint32_t REX::W32::D3D11_BUFFER_SRV::numElements |