CommonLibVR
|
#include <D3D11.h>
Public Attributes | |
union { | |
std::uint32_t firstElement | |
std::uint32_t elementOffset | |
}; | |
union { | |
std::uint32_t numElements | |
std::uint32_t elementWidth | |
}; | |
union { ... } |
union { ... } |
std::uint32_t REX::W32::D3D11_BUFFER_RTV::elementOffset |
std::uint32_t REX::W32::D3D11_BUFFER_RTV::elementWidth |
std::uint32_t REX::W32::D3D11_BUFFER_RTV::firstElement |
std::uint32_t REX::W32::D3D11_BUFFER_RTV::numElements |