CommonLibVR
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#include <D3D11.h>
Public Attributes | |
std::uint32_t | byteWidth |
D3D11_USAGE | usage |
std::uint32_t | bindFlags |
std::uint32_t | cpuAccessFlags |
std::uint32_t | miscFlags |
std::uint32_t | structureByteStride |
std::uint32_t REX::W32::D3D11_BUFFER_DESC::bindFlags |
std::uint32_t REX::W32::D3D11_BUFFER_DESC::byteWidth |
std::uint32_t REX::W32::D3D11_BUFFER_DESC::cpuAccessFlags |
std::uint32_t REX::W32::D3D11_BUFFER_DESC::miscFlags |
std::uint32_t REX::W32::D3D11_BUFFER_DESC::structureByteStride |
D3D11_USAGE REX::W32::D3D11_BUFFER_DESC::usage |