CommonLibVR
REX::W32::D3D11_BOX Struct Reference

#include <D3D11.h>

Public Attributes

std::uint32_t left
 
std::uint32_t top
 
std::uint32_t front
 
std::uint32_t right
 
std::uint32_t bottom
 
std::uint32_t back
 

Member Data Documentation

◆ back

std::uint32_t REX::W32::D3D11_BOX::back

◆ bottom

std::uint32_t REX::W32::D3D11_BOX::bottom

◆ front

std::uint32_t REX::W32::D3D11_BOX::front

◆ left

std::uint32_t REX::W32::D3D11_BOX::left

◆ right

std::uint32_t REX::W32::D3D11_BOX::right

◆ top

std::uint32_t REX::W32::D3D11_BOX::top

The documentation for this struct was generated from the following file: