CommonLibVR
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#include <D3D11.h>
Public Attributes | |
std::uint32_t | left |
std::uint32_t | top |
std::uint32_t | front |
std::uint32_t | right |
std::uint32_t | bottom |
std::uint32_t | back |
std::uint32_t REX::W32::D3D11_BOX::back |
std::uint32_t REX::W32::D3D11_BOX::bottom |
std::uint32_t REX::W32::D3D11_BOX::front |
std::uint32_t REX::W32::D3D11_BOX::left |
std::uint32_t REX::W32::D3D11_BOX::right |
std::uint32_t REX::W32::D3D11_BOX::top |