CommonLibVR
hkpLinkedCollidable.h
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1 #pragma once
2 
3 #include "RE/H/hkArray.h"
4 #include "RE/H/hkpCollidable.h"
5 
6 namespace RE
7 {
8  struct hkpAgentNnEntry;
9 
11  {
12  public:
14  {
15  public:
16  // members
17  hkpAgentNnEntry* agentEntry; // 00
19  };
20  static_assert(sizeof(CollisionEntry) == 0x10);
21 
22  // members
24  private:
25  KEEP_FOR_RE()
26  };
27  static_assert(sizeof(hkpLinkedCollidable) == 0x80);
28 }
#define KEEP_FOR_RE()
Definition: PCH.h:713
Definition: hkArray.h:190
Definition: hkpCollidable.h:13
Definition: hkpLinkedCollidable.h:11
hkArray< CollisionEntry > collisionEntries
Definition: hkpLinkedCollidable.h:20
Definition: AbsorbEffect.h:6
Definition: hkpLinkedCollidable.h:14
hkpAgentNnEntry * agentEntry
Definition: hkpLinkedCollidable.h:17
hkpLinkedCollidable * partner
Definition: hkpLinkedCollidable.h:18