#include <GFxMovieDef.h>
◆ ~HeapLimit()
RE::GFxMovieDef::MemoryContextImpl::HeapLimit::~HeapLimit |
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override |
◆ OnExceedLimit()
bool RE::GFxMovieDef::MemoryContextImpl::HeapLimit::OnExceedLimit |
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GMemoryHeap * |
a_heap, |
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UPInt |
a_overLimit |
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) |
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overridevirtual |
◆ OnFreeSegment()
void RE::GFxMovieDef::MemoryContextImpl::HeapLimit::OnFreeSegment |
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GMemoryHeap * |
a_heap, |
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UPInt |
a_freeingSize |
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) |
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overridevirtual |
◆ unk08
std::uint64_t RE::GFxMovieDef::MemoryContextImpl::HeapLimit::unk08 |
◆ unk10
std::uint64_t RE::GFxMovieDef::MemoryContextImpl::HeapLimit::unk10 |
◆ unk18
std::uint64_t RE::GFxMovieDef::MemoryContextImpl::HeapLimit::unk18 |
◆ unk20
std::uint64_t RE::GFxMovieDef::MemoryContextImpl::HeapLimit::unk20 |
◆ unk28
std::uint64_t RE::GFxMovieDef::MemoryContextImpl::HeapLimit::unk28 |
The documentation for this class was generated from the following file: