#include <EnchantConstructMenu.h>
◆ ~CreateEffectFunctor()
| RE::CraftingSubMenus::EnchantConstructMenu::CreateEffectFunctor::~CreateEffectFunctor |
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override |
◆ operator()()
◆ baseObject
| TESForm* RE::CraftingSubMenus::EnchantConstructMenu::CreateEffectFunctor::baseObject |
◆ costliestEffect
| Effect* RE::CraftingSubMenus::EnchantConstructMenu::CreateEffectFunctor::costliestEffect |
◆ createdEffects
| BSTArray<Effect> RE::CraftingSubMenus::EnchantConstructMenu::CreateEffectFunctor::createdEffects |
◆ createdEnchantment
| EnchantmentItem* RE::CraftingSubMenus::EnchantConstructMenu::CreateEffectFunctor::createdEnchantment |
◆ enchantmentParams
| EnchantmentEntry* RE::CraftingSubMenus::EnchantConstructMenu::CreateEffectFunctor::enchantmentParams |
◆ formType
| FormType RE::CraftingSubMenus::EnchantConstructMenu::CreateEffectFunctor::formType |
◆ pad5C
| std::uint32_t RE::CraftingSubMenus::EnchantConstructMenu::CreateEffectFunctor::pad5C |
◆ RTTI
◆ soulGemRatio
| float RE::CraftingSubMenus::EnchantConstructMenu::CreateEffectFunctor::soulGemRatio |
◆ VTABLE
The documentation for this class was generated from the following file: