CommonLibVR
RE::CombatMagicCasterRestore Member List

This is the complete list of members for RE::CombatMagicCasterRestore, including all inherited members.

_pad0CRE::NiRefObject
_refCountRE::NiRefObject
CalcCastMagicChance(CombatController *a_combatController) constRE::CombatMagicCastervirtual
CalcMagicHoldTime(CombatController *a_combatController) constRE::CombatMagicCastervirtual
CheckStartCast(CombatController *a_combatController) overrideRE::CombatMagicCasterRestorevirtual
CheckStopCast(CombatController *a_combatController) overrideRE::CombatMagicCasterRestorevirtual
CheckTargetValid(const CombatController *a_combatController)RE::CombatMagicCasterinline
CheckTargetValid(const CombatController *a_combatController, Actor *a_target, const CombatInventoryItemMagic *a_inventoryItem)RE::CombatMagicCasterinlinestatic
concentrationCastTimeStampRE::CombatMagicCasterRestore
DecRefCount()RE::NiRefObject
DeleteThis()RE::NiRefObjectvirtual
GetCategory() overrideRE::CombatMagicCasterRestorevirtual
GetMagicTarget(CombatController *a_combatController) constRE::CombatMagicCastervirtual
GetObjectType() overrideRE::CombatMagicCasterRestorevirtual
GetRefCount() const noexceptRE::NiRefObjectinline
GetTotalObjectCount()RE::NiRefObjectstatic
IncRefCount()RE::NiRefObject
inventoryItemRE::CombatMagicCaster
LoadGame(BGSLoadGameBuffer *a_buf) overrideRE::CombatMagicCasterRestorevirtual
magicItemRE::CombatMagicCaster
NiRefObject()RE::NiRefObject
NotifyStartCast(CombatController *a_combatController) overrideRE::CombatMagicCasterRestorevirtual
NotifyStopCast(CombatController *a_combatController) overrideRE::CombatMagicCasterRestorevirtual
primaryAVRE::CombatMagicCasterRestore
RTTIRE::CombatMagicCasterRestoreinlinestatic
SaveGame(BGSSaveGameBuffer *a_buf) overrideRE::CombatMagicCasterRestorevirtual
SetupAimController(CombatProjectileAimController *a_aimController)RE::CombatMagicCastervirtual
TES_HEAP_REDEFINE_NEW()RE::NiRefObject
unk24RE::CombatMagicCasterRestore
VTABLERE::CombatMagicCasterRestoreinlinestatic
~CombatMagicCaster() overrideRE::CombatMagicCaster
~CombatMagicCasterRestore() overrideRE::CombatMagicCasterRestore
~CombatObject() overrideRE::CombatObject
~NiRefObject()RE::NiRefObjectvirtual