This is the complete list of members for RE::BSImagespaceShader, including all inherited members.
_pad0C | RE::NiRefObject | |
_refCount | RE::NiRefObject | |
active | RE::ImageSpaceEffect | |
BorrowTextures(ImageSpaceEffectParam *a_param) | RE::ImageSpaceEffect | virtual |
computeShader | RE::BSImagespaceShader | |
Create() | RE::BSImagespaceShader | inlinestatic |
DecRefCount() | RE::NiRefObject | |
DeleteThis() | RE::NiRefObject | virtual |
DispatchComputeShader(uint32_t a_threadGroupCountX, uint32_t a_threadGroupCountY, uint32_t a_threadGroupCountZ) | RE::BSImagespaceShader | virtual |
effectInputs | RE::ImageSpaceEffect | |
effectParams | RE::ImageSpaceEffect | |
effects | RE::ImageSpaceEffect | |
effectTextures | RE::ImageSpaceEffect | |
fxpFilename | RE::BSShader | |
GetRefCount() const noexcept | RE::NiRefObject | inline |
GetShaderMacros(ShaderMacro *a_macros) | RE::BSImagespaceShader | virtual |
GetTechniqueName(std::uint32_t a_techniqueID, char *a_buffer, std::uint32_t a_bufferSize) | RE::BSShader | virtual |
GetTotalObjectCount() | RE::NiRefObject | static |
IncRefCount() | RE::NiRefObject | |
IsActive() override | RE::BSImagespaceShader | virtual |
isComputeShader | RE::BSImagespaceShader | |
LoadShaders() | RE::BSImagespaceShader | virtual |
MakeRenderPass(BSShaderProperty *a_property, BSGeometry *a_geometry, uint32_t a_technique, uint8_t a_numLights, BSLight **a_lights) | RE::BSShader | inline |
name | RE::BSImagespaceShader | |
NiRefObject() | RE::NiRefObject | |
originalShaderName | RE::BSImagespaceShader | |
pad0A | RE::ImageSpaceEffect | |
pad0C | RE::ImageSpaceEffect | |
pad89 | RE::ImageSpaceEffect | |
pad8A | RE::ImageSpaceEffect | |
pad8C | RE::ImageSpaceEffect | |
pixelShaders | RE::BSShader | |
PostRender() | RE::BSImagespaceShader | virtual |
PreRender() | RE::BSImagespaceShader | virtual |
psConstantNames | RE::BSImagespaceShader | |
ReloadShaders(bool a_clear) | RE::BSShader | virtual |
RE::BSReloadShaderI::ReloadShaders(void *a_stream)=0 | RE::BSReloadShaderI | pure virtual |
Render(BSTriShape *a_shape, ImageSpaceEffectParam *a_param) | RE::ImageSpaceEffect | virtual |
RestoreGeometry(BSRenderPass *a_currentPass, std::uint32_t a_renderFlags)=0 | RE::BSShader | pure virtual |
RestoreMaterial(const BSShaderMaterial *a_material) | RE::BSShader | virtual |
RestoreRenderStates(ImageSpaceEffectParam *a_param) override | RE::BSImagespaceShader | virtual |
RestoreTechnique(std::uint32_t a_technique)=0 | RE::BSShader | pure virtual |
ReturnTextures() | RE::ImageSpaceEffect | virtual |
RTTI | RE::BSImagespaceShader | inlinestatic |
samplerNames | RE::BSImagespaceShader | |
SetRenderStates(ImageSpaceEffectParam *a_param) | RE::ImageSpaceEffect | virtual |
Setup(ImageSpaceManager *a_manager, ImageSpaceEffectParam *a_param) override | RE::BSImagespaceShader | virtual |
SetupGeometry(BSRenderPass *a_currentPass, std::uint32_t a_flags)=0 | RE::BSShader | pure virtual |
SetupMaterial(const BSShaderMaterial *a_material) | RE::BSShader | virtual |
SetupTechnique(std::uint32_t a_technique)=0 | RE::BSShader | pure virtual |
shaderType | RE::BSShader | |
ShutDown() override | RE::BSImagespaceShader | virtual |
TES_HEAP_REDEFINE_NEW() | RE::NiRefObject | |
uavNames | RE::BSImagespaceShader | |
unk09 | RE::ImageSpaceEffect | |
unk130 | RE::BSImagespaceShader | |
unk1A0 | RE::BSImagespaceShader | |
unk70 | RE::ImageSpaceEffect | |
unk88 | RE::ImageSpaceEffect | |
Unk_01(void) | RE::NiBoneMatrixSetterI | virtual |
UpdateParams(ImageSpaceEffectParam *a_param) override | RE::BSImagespaceShader | virtual |
vertexShaders | RE::BSShader | |
vsConstantNames | RE::BSImagespaceShader | |
VTABLE | RE::BSImagespaceShader | inlinestatic |
~BSImagespaceShader() override | RE::BSImagespaceShader | |
~BSShader() override | RE::BSShader | |
~ImageSpaceEffect() | RE::ImageSpaceEffect | virtual |
~NiBoneMatrixSetterI() | RE::NiBoneMatrixSetterI | virtual |
~NiRefObject() | RE::NiRefObject | virtual |