#include <BSDirectInputManager.h>
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using | Type = typename Traits::Type |
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using | Allocator = typename Traits::Allocator |
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◆ CreateDeviceWithGUID()
REX::W32::IDirectInputDevice8A* RE::BSDirectInputManager::CreateDeviceWithGUID |
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REX::W32::GUID * |
a_guid | ) |
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◆ GetDeviceData()
void RE::BSDirectInputManager::GetDeviceData |
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REX::W32::IDirectInputDevice8A * |
a_device, |
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std::uint32_t * |
a_dataSize, |
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REX::W32::DIDEVICEOBJECTDATA ** |
a_outData |
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) |
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◆ GetDeviceState()
void RE::BSDirectInputManager::GetDeviceState |
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REX::W32::IDirectInputDevice8A * |
a_device, |
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std::uint32_t |
a_size, |
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void * |
a_outData |
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) |
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◆ GetSingleton()
◆ ReleaseDevice()
void RE::BSDirectInputManager::ReleaseDevice |
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REX::W32::IDirectInputDevice8A * |
a_device | ) |
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◆ diInterface
REX::W32::IDirectInput8A* RE::BSDirectInputManager::diInterface |
◆ pad00
std::uint32_t RE::BSDirectInputManager::pad00 |
The documentation for this class was generated from the following file: