#include <BGSStoryTeller.h>
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using | Type = typename Traits::Type |
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using | Allocator = typename Traits::Allocator |
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◆ ~BGSStoryTeller()
RE::BGSStoryTeller::~BGSStoryTeller |
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◆ BeginShutDownQuest()
void RE::BGSStoryTeller::BeginShutDownQuest |
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TESQuest * |
a_quest | ) |
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◆ BeginStartUpQuest()
void RE::BGSStoryTeller::BeginStartUpQuest |
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TESQuest * |
a_quest | ) |
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◆ GetSingleton()
◆ ProcessEvent()
◆ greetingTopicQuests
◆ helloTopicQuests
◆ infoClearQuests
◆ pad09
std::uint8_t RE::BGSStoryTeller::pad09 |
◆ pad0A
std::uint16_t RE::BGSStoryTeller::pad0A |
◆ pad0C
std::uint32_t RE::BGSStoryTeller::pad0C |
◆ padA1
std::uint8_t RE::BGSStoryTeller::padA1 |
◆ padA2
std::uint16_t RE::BGSStoryTeller::padA2 |
◆ padA4
std::uint32_t RE::BGSStoryTeller::padA4 |
◆ questStageWaitMap
◆ queuedStartQuests
◆ queuedStopQuests
◆ RTTI
◆ runningQuests
◆ startUpQuestsInitialized
bool RE::BGSStoryTeller::startUpQuestsInitialized |
◆ VTABLE
The documentation for this class was generated from the following file: