CommonLibVR
bhkCharacterController.h File Reference

Go to the source code of this file.

Classes

class  RE::bhkCharacterController
 

Namespaces

 RE
 

Enumerations

enum class  RE::CHARACTER_FLAGS {
  RE::kNone = 0 , RE::kQuadruped = 1 << 0 , RE::kNoGravityOnGround = 1 << 1 , RE::kTryStep = 1 << 2 ,
  RE::kNoFriction = 1 << 3 , RE::kAllowJumpNoContact = 1 << 4 , RE::kStuckQuad = 1 << 5 , RE::kAnimAngleMod = 1 << 6 ,
  RE::kHitDamage = 1 << 7 , RE::kHitFlags = 1 << 7 , RE::kSupport = 1 << 8 , RE::kHasPotentialSupportManifold = 1 << 9 ,
  RE::kCanJump = 1 << 10 , RE::kChaseBip = 1 << 11 , RE::kFollowRagdoll = 1 << 12 , RE::kJumping = 1 << 13 ,
  RE::kNotPushable = 1 << 14 , RE::kFloatLand = 1 << 15 , RE::kCheckSupport = 1 << 16 , RE::kNoSim = 1 << 17 ,
  RE::kFarAway = 1 << 18 , RE::kOnStilts = 1 << 19 , RE::kQuickSimulate = 1 << 20 , RE::kRecordHits = 1 << 21 ,
  RE::kComputeTiltPreIntegrate = 1 << 22 , RE::kShouldersUnderWater = 1 << 23 , RE::kOnStairs = 1 << 24 , RE::kCanPitch = 1 << 25 ,
  RE::kCanRoll = 1 << 26 , RE::kNoCharacterCollisions = 1 << 27 , RE::kNotPushablePermanent = 1 << 28 , RE::kPossiblePathObstacle = 1 << 29 ,
  RE::kShapeRequiresZRot = 1 << 30 , RE::kSwimAtWaterSurface = 1 << 31
}