26 auto tesActionData = malloc<TESActionData>();
29 tesActionData->Ctor();
37 using func_t = decltype(&TESActionData::Ctor);
39 TESActionData* tesActionData = func(
this);
40 stl::emplace_vtable<TESActionData>(tesActionData);
47 static_assert(
sizeof(TESActionData) == 0x60);
#define KEEP_FOR_RE()
Definition: PCH.h:713
#define RELOCATION_ID(SE, AE)
Definition: PCH.h:702
Definition: Relocation.h:210
Definition: ActorState.h:93
Definition: BGSActionData.h:11
Definition: BGSAnimationSequencer.h:11
Definition: TESActionData.h:8
virtual ~TESActionData() override
static constexpr auto VTABLE
Definition: TESActionData.h:11
BGSActionData * Clone() const override
static TESActionData * Create()
Definition: TESActionData.h:24
BGSAnimationSequencer * GetSourceSequencer() const override
ActorState * GetSourceActorState() const override
void Unk_02(void) override
static constexpr auto RTTI
Definition: TESActionData.h:10
Definition: AbsorbEffect.h:6
constexpr REL::ID RTTI_TESActionData(static_cast< std::uint64_t >(684945))
constexpr std::array< REL::ID, 1 > VTABLE_TESActionData
Definition: Offsets_VTABLE.h:12798