11 class IVirtualMachine;
14 namespace SkyrimScript
29 virtual bool LoadImpl(
const BSStorage& a_storage, std::uint32_t a_arg2,
bool& a_arg3)
override;
Definition: Variable.h:15
Definition: BSStorage.h:14
Definition: BSTSmartPointer.h:37
Definition: DelayFunctor.h:17
FunctorType
Definition: DelayFunctor.h:23
Definition: SetPositionFunctor.h:17
BSTSmartPointer< BSScript::IVirtualMachine > vm
Definition: SetPositionFunctor.h:34
virtual ~SetPositionFunctor()
virtual bool IsLatent() const override
virtual bool SaveImpl(BSStorage &a_storage) const override
static constexpr auto RTTI
Definition: SetPositionFunctor.h:19
virtual bool LoadImpl(const BSStorage &a_storage, std::uint32_t a_arg2, bool &a_arg3) override
ObjectRefHandle objectToMove
Definition: SetPositionFunctor.h:32
virtual RE::BSScript::Variable operator()() override
static constexpr auto VTABLE
Definition: SetPositionFunctor.h:20
virtual FunctorType GetType() const override
NiPoint3 newPosition
Definition: SetPositionFunctor.h:33
Definition: AbsorbEffect.h:6
constexpr REL::ID RTTI_SkyrimScript____SetPositionFunctor(static_cast< std::uint64_t >(689444))
constexpr std::array< REL::ID, 1 > VTABLE_SkyrimScript____SetPositionFunctor
Definition: Offsets_VTABLE.h:12727