CommonLibVR
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SendPlayerToJailFunctor.h
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1#pragma once
2
4#include "RE/D/DelayFunctor.h"
5
6namespace RE
7{
8 namespace BSScript
9 {
10 class IVirtualMachine;
11 }
12
13 namespace SkyrimScript
14 {
16 {
17 public:
18 inline static constexpr auto RTTI = RTTI_SkyrimScript____SendPlayerToJailFunctor;
20
21 enum class Flag
22 {
23 kNone = 0,
24 kRemoveInventory = 1 << 0,
25 kRealJail = 1 << 1
26 };
27
28 ~SendPlayerToJailFunctor() override; // 00
29
30 // override (DelayFunctor)
32 bool IsLatent() const override; // 02 - { return true; }
33 bool SaveImpl(BSStorage& a_storage) const override; // 04
34 FunctorType GetType() const override; // 05 - { return 19; }
35 bool LoadImpl(const BSStorage& a_storage, std::uint32_t a_arg2, bool& a_arg3) override; // 06
36
37 // members
40 std::uint8_t pad15; // 15
41 std::uint16_t pad16; // 16
43 };
44 static_assert(sizeof(SendPlayerToJailFunctor) == 0x20);
45 }
46}
Definition EnumSet.h:9
Definition Variable.h:15
Definition BSStorage.h:14
Definition BSTSmartPointer.h:37
Definition DelayFunctor.h:17
FunctorType
Definition DelayFunctor.h:23
Definition SendPlayerToJailFunctor.h:16
RE::BSScript::Variable operator()() override
std::uint16_t pad16
Definition SendPlayerToJailFunctor.h:41
bool LoadImpl(const BSStorage &a_storage, std::uint32_t a_arg2, bool &a_arg3) override
Flag
Definition SendPlayerToJailFunctor.h:22
static constexpr auto VTABLE
Definition SendPlayerToJailFunctor.h:19
FunctorType GetType() const override
static constexpr auto RTTI
Definition SendPlayerToJailFunctor.h:18
BSTSmartPointer< BSScript::IVirtualMachine > vm
Definition SendPlayerToJailFunctor.h:42
FormID faction
Definition SendPlayerToJailFunctor.h:38
std::uint8_t pad15
Definition SendPlayerToJailFunctor.h:40
bool SaveImpl(BSStorage &a_storage) const override
REX::EnumSet< Flag, std::uint8_t > flags
Definition SendPlayerToJailFunctor.h:39
Definition AbsorbEffect.h:6
constexpr REL::ID RTTI_SkyrimScript____SendPlayerToJailFunctor(static_cast< std::uint64_t >(689372))
std::uint32_t FormID
Definition BSCoreTypes.h:5
constexpr std::array< REL::ID, 1 > VTABLE_SkyrimScript____SendPlayerToJailFunctor
Definition Offsets_VTABLE.h:12724