21 static_assert(
sizeof(
Event) == 0x10);
#define KEEP_FOR_RE()
Definition: PCH.h:713
Definition: BSTEvent.h:19
Definition: PlayerCharacter.h:190
Definition: AbsorbEffect.h:6
Definition: LevelIncrease.h:13
std::uint16_t newLevel
Definition: LevelIncrease.h:17
PlayerCharacter * player
Definition: LevelIncrease.h:16
std::uint32_t pad0C
Definition: LevelIncrease.h:19
std::uint16_t pad0A
Definition: LevelIncrease.h:18
Definition: LevelIncrease.h:10
static BSTEventSource< LevelIncrease::Event > * GetEventSource()