#define KEEP_FOR_RE()
Definition: PCH.h:713
Definition: DualValueModifierEffect.h:10
virtual ActorValue GetAdditionalActorValue() const
float secondaryAVWeight
Definition: DualValueModifierEffect.h:30
virtual void LoadGame(BGSLoadFormBuffer *a_buf) override
virtual void ModifyActorValue(Actor *a_actor, float a_value, ActorValue a_actorValue) override
virtual bool IsCausingHealthDamage() override
static constexpr auto VTABLE
Definition: DualValueModifierEffect.h:13
static constexpr auto RTTI
Definition: DualValueModifierEffect.h:12
virtual void SaveGame(BGSSaveFormBuffer *a_buf) override
virtual ~DualValueModifierEffect()
virtual float GetSecondaryAVWeight() const
ActorValue secondaryActorValue
Definition: DualValueModifierEffect.h:29
Definition: ValueModifierEffect.h:9
Definition: AbsorbEffect.h:6
ActorValue
Definition: ActorValues.h:6
constexpr REL::ID RTTI_DualValueModifierEffect(static_cast< std::uint64_t >(686503))
constexpr std::array< REL::ID, 1 > VTABLE_DualValueModifierEffect
Definition: Offsets_VTABLE.h:11462