CommonLibVR
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CombatMagicCasterTargetEffect.h
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1#pragma once
2
4
5namespace RE
6{
8 {
9 public:
10 inline static constexpr auto RTTI = RTTI_CombatMagicCasterTargetEffect;
11 inline static constexpr auto VTABLE = VTABLE_CombatMagicCasterTargetEffect;
12
14
15 // override (CombatMagicCaster)
16 std::uint32_t GetObjectType() override; // 02
18 bool CheckStartCast(CombatController* a_combatController) override; // 06
19 private:
21 };
22 static_assert(sizeof(CombatMagicCasterTargetEffect) == 0x20);
23}
#define KEEP_FOR_RE()
Definition PCH.h:517
Definition CombatController.h:23
CATEGORY
Definition CombatInventoryItem.h:56
Definition CombatMagicCasterTargetEffect.h:8
CombatInventoryItem::CATEGORY GetCategory() override
std::uint32_t GetObjectType() override
static constexpr auto VTABLE
Definition CombatMagicCasterTargetEffect.h:11
static constexpr auto RTTI
Definition CombatMagicCasterTargetEffect.h:10
bool CheckStartCast(CombatController *a_combatController) override
Definition CombatMagicCaster.h:14
Definition AbsorbEffect.h:6
constexpr REL::ID RTTI_CombatMagicCasterTargetEffect(static_cast< std::uint64_t >(687636))
constexpr std::array< REL::ID, 1 > VTABLE_CombatMagicCasterTargetEffect
Definition Offsets_VTABLE.h:11062