#define KEEP_FOR_RE()
Definition: PCH.h:713
Definition: CombatController.h:23
CATEGORY
Definition: CombatInventoryItem.h:56
Definition: CombatMagicCasterLight.h:8
bool CheckStartCast(CombatController *a_combatController) override
CombatInventoryItem::CATEGORY GetCategory() override
std::uint32_t GetObjectType() override
static constexpr auto RTTI
Definition: CombatMagicCasterLight.h:10
bool CheckStopCast(CombatController *a_combatController) override
~CombatMagicCasterLight() override
static constexpr auto VTABLE
Definition: CombatMagicCasterLight.h:11
Definition: CombatMagicCaster.h:14
Definition: AbsorbEffect.h:6
constexpr std::array< REL::ID, 1 > VTABLE_CombatMagicCasterLight
Definition: Offsets_VTABLE.h:11054
constexpr REL::ID RTTI_CombatMagicCasterLight(static_cast< std::uint64_t >(687632))