CommonLibVR
CombatMagicCasterCloak.h
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1 #pragma once
2 
4 
5 namespace RE
6 {
8  {
9  public:
10  inline static constexpr auto RTTI = RTTI_CombatMagicCasterCloak;
11  inline static constexpr auto VTABLE = VTABLE_CombatMagicCasterCloak;
12 
13  ~CombatMagicCasterCloak() override; // 00
14 
15  // override (CombatMagicCaster)
16  std::uint32_t GetObjectType() override; // 02
18  bool CheckStartCast(CombatController* a_combatController) override; // 06
19  bool CheckStopCast(CombatController* a_combatController) override; // 07
20  private:
21  KEEP_FOR_RE()
22  };
23  static_assert(sizeof(CombatMagicCasterCloak) == 0x20);
24 }
#define KEEP_FOR_RE()
Definition: PCH.h:713
Definition: CombatController.h:23
CATEGORY
Definition: CombatInventoryItem.h:56
Definition: CombatMagicCasterCloak.h:8
static constexpr auto VTABLE
Definition: CombatMagicCasterCloak.h:11
~CombatMagicCasterCloak() override
std::uint32_t GetObjectType() override
bool CheckStopCast(CombatController *a_combatController) override
bool CheckStartCast(CombatController *a_combatController) override
CombatInventoryItem::CATEGORY GetCategory() override
static constexpr auto RTTI
Definition: CombatMagicCasterCloak.h:10
Definition: CombatMagicCaster.h:14
Definition: AbsorbEffect.h:6
constexpr REL::ID RTTI_CombatMagicCasterCloak(static_cast< std::uint64_t >(687631))
constexpr std::array< REL::ID, 1 > VTABLE_CombatMagicCasterCloak
Definition: Offsets_VTABLE.h:11051