#define KEEP_FOR_RE()
Definition: PCH.h:713
Definition: CombatController.h:23
CATEGORY
Definition: CombatInventoryItem.h:56
Definition: CombatMagicCasterBoundItem.h:8
std::uint32_t GetObjectType() override
CombatInventoryItem::CATEGORY GetCategory() override
static constexpr auto VTABLE
Definition: CombatMagicCasterBoundItem.h:11
bool CheckStartCast(CombatController *a_combatController) override
static constexpr auto RTTI
Definition: CombatMagicCasterBoundItem.h:10
~CombatMagicCasterBoundItem() override
Definition: CombatMagicCaster.h:14
Definition: AbsorbEffect.h:6
constexpr std::array< REL::ID, 1 > VTABLE_CombatMagicCasterBoundItem
Definition: Offsets_VTABLE.h:11050
constexpr REL::ID RTTI_CombatMagicCasterBoundItem(static_cast< std::uint64_t >(687634))