CommonLibVR
CombatMagicCasterBoundItem.h
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1 #pragma once
2 
4 
5 namespace RE
6 {
8  {
9  public:
10  inline static constexpr auto RTTI = RTTI_CombatMagicCasterBoundItem;
11  inline static constexpr auto VTABLE = VTABLE_CombatMagicCasterBoundItem;
12 
13  ~CombatMagicCasterBoundItem() override; // 00
14 
15  // override (CombatMagicCaster)
16  std::uint32_t GetObjectType() override; // 02
18  bool CheckStartCast(CombatController* a_combatController) override; // 06
19  private:
20  KEEP_FOR_RE()
21  };
22  static_assert(sizeof(CombatMagicCasterBoundItem) == 0x20);
23 }
#define KEEP_FOR_RE()
Definition: PCH.h:713
Definition: CombatController.h:23
CATEGORY
Definition: CombatInventoryItem.h:56
Definition: CombatMagicCasterBoundItem.h:8
std::uint32_t GetObjectType() override
CombatInventoryItem::CATEGORY GetCategory() override
static constexpr auto VTABLE
Definition: CombatMagicCasterBoundItem.h:11
bool CheckStartCast(CombatController *a_combatController) override
static constexpr auto RTTI
Definition: CombatMagicCasterBoundItem.h:10
Definition: CombatMagicCaster.h:14
Definition: AbsorbEffect.h:6
constexpr std::array< REL::ID, 1 > VTABLE_CombatMagicCasterBoundItem
Definition: Offsets_VTABLE.h:11050
constexpr REL::ID RTTI_CombatMagicCasterBoundItem(static_cast< std::uint64_t >(687634))