16 kNone =
static_cast<std::underlying_type_t<Feature>
>(-1),
28 kMultilayerParallax = 11,
30 kMultiIndexTriShapeSnow = 14,
35 kMultiTexLandLODBlend = 19
#define KEEP_FOR_RE()
Definition: PCH.h:713
Definition: BSShaderMaterial.h:9
static constexpr auto RTTI
Definition: BSShaderMaterial.h:11
virtual Type GetType() const
NiPoint2 texCoordOffset[2]
Definition: BSShaderMaterial.h:58
virtual void CopyMembers(BSShaderMaterial *a_other)
std::uint32_t unk34
Definition: BSShaderMaterial.h:62
Type
Definition: BSShaderMaterial.h:39
NiPoint2 texCoordScale[2]
Definition: BSShaderMaterial.h:59
virtual ~BSShaderMaterial()
static constexpr auto VTABLE
Definition: BSShaderMaterial.h:12
virtual Feature GetFeature() const
virtual BSShaderMaterial * Create()
virtual BSShaderMaterial * GetDefault()
Feature
Definition: BSShaderMaterial.h:15
std::uint32_t hashKey
Definition: BSShaderMaterial.h:60
std::uint32_t unk30
Definition: BSShaderMaterial.h:61
virtual std::uint32_t ComputeCRC32(void)
virtual bool DoIsCopy(BSShaderMaterial *a_other)
Definition: AbsorbEffect.h:6
constexpr REL::ID RTTI_BSShaderMaterial(static_cast< std::uint64_t >(686056))
constexpr std::array< REL::ID, 1 > VTABLE_BSShaderMaterial
Definition: Offsets_VTABLE.h:9835
@ kNone
Definition: PlayerCharacter.h:85
Definition: BSIntrusiveRefCounted.h:8