CommonLibVR
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BSLightingShaderMaterialSnow.h
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1#pragma once
2
4#include "RE/N/NiColor.h"
5
6namespace RE
7{
9 {
10 public:
11 inline static constexpr auto RTTI = RTTI_BSLightingShaderMaterialSnow;
12 inline static constexpr auto VTABLE = VTABLE_BSLightingShaderMaterialSnow;
13 inline static constexpr auto FEATURE = Feature::kMultiIndexTriShapeSnow;
14
16
17 // override (BSLightingShaderMaterialBase)
18 BSShaderMaterial* Create() override; // 01
19 void CopyMembers(BSShaderMaterial* a_src) override; // 02
20 std::uint32_t ComputeCRC32(void) override; // 04
21 Feature GetFeature() const override; // 06 - { return Feature::kMultiIndexTriShapeSnow; }
22 void SaveBinary(NiStream& a_stream) override; // 0C
23 void LoadBinary(NiStream& a_stream) override; // 0D
24
25 // members
27
28 protected:
30 {
31 using func_t = decltype(&BSLightingShaderMaterialSnow::Ctor);
32 static REL::Relocation<func_t> func{ RELOCATION_ID(100118, 106825) };
33 return func(this);
34 }
36
37 private:
39 };
40 static_assert(sizeof(BSLightingShaderMaterialSnow) == 0xB0);
41}
#define KEEP_FOR_RE()
Definition PCH.h:517
#define RELOCATION_ID(SE, AE)
Definition PCH.h:506
Definition Relocation.h:210
Definition BSLightingShaderMaterialBase.h:14
Definition BSLightingShaderMaterialSnow.h:9
NiColorA sparkleParams
Definition BSLightingShaderMaterialSnow.h:26
void SaveBinary(NiStream &a_stream) override
void LoadBinary(NiStream &a_stream) override
BSShaderMaterial * Create() override
void CopyMembers(BSShaderMaterial *a_src) override
static constexpr auto FEATURE
Definition BSLightingShaderMaterialSnow.h:13
std::uint32_t ComputeCRC32(void) override
BSLightingShaderMaterialSnow * Ctor()
Definition BSLightingShaderMaterialSnow.h:29
static constexpr auto VTABLE
Definition BSLightingShaderMaterialSnow.h:12
Feature GetFeature() const override
static constexpr auto RTTI
Definition BSLightingShaderMaterialSnow.h:11
Definition BSShaderMaterial.h:9
Feature
Definition BSShaderMaterial.h:15
Definition NiColor.h:283
Definition NiStream.h:29
Definition AbsorbEffect.h:6
constexpr std::array< REL::ID, 1 > VTABLE_BSLightingShaderMaterialSnow
Definition Offsets_VTABLE.h:9214
constexpr REL::ID RTTI_BSLightingShaderMaterialSnow(static_cast< std::uint64_t >(692022))