15 inline static constexpr
auto FEATURE = Feature::kParallax;
#define KEEP_FOR_RE()
Definition: PCH.h:713
#define RELOCATION_ID(SE, AE)
Definition: PCH.h:702
Definition: Relocation.h:210
Definition: BSLightingShaderMaterialBase.h:14
Definition: BSLightingShaderMaterialParallax.h:11
BSShaderMaterial * Create() override
std::uint32_t ComputeCRC32(void) override
Feature GetFeature() const override
void CopyMembers(BSShaderMaterial *a_src) override
void OnLoadTextureSet(std::uint64_t a_arg1, BSTextureSet *a_textureSet) override
static constexpr auto RTTI
Definition: BSLightingShaderMaterialParallax.h:13
static constexpr auto FEATURE
Definition: BSLightingShaderMaterialParallax.h:15
BSLightingShaderMaterialParallax * Ctor()
Definition: BSLightingShaderMaterialParallax.h:33
void GetTextures(void) override
void ClearTextures() override
void ReceiveValuesFromRootMaterial(bool a_skinned, bool a_rimLighting, bool a_softLighting, bool a_backLighting, bool a_MSN) override
NiPointer< NiSourceTexture > heightTexture
Definition: BSLightingShaderMaterialParallax.h:30
static constexpr auto VTABLE
Definition: BSLightingShaderMaterialParallax.h:14
~BSLightingShaderMaterialParallax() override
Definition: BSShaderMaterial.h:9
Feature
Definition: BSShaderMaterial.h:15
Definition: BSTextureSet.h:9
Definition: NiSmartPointer.h:9
Definition: AbsorbEffect.h:6
constexpr std::array< REL::ID, 1 > VTABLE_BSLightingShaderMaterialParallax
Definition: Offsets_VTABLE.h:9212
constexpr REL::ID RTTI_BSLightingShaderMaterialParallax(static_cast< std::uint64_t >(692015))