15 inline static constexpr auto FEATURE = Feature::kParallaxOcc;
#define KEEP_FOR_RE()
Definition PCH.h:517
#define RELOCATION_ID(SE, AE)
Definition PCH.h:506
Definition Relocation.h:210
Definition BSLightingShaderMaterialBase.h:14
Definition BSLightingShaderMaterialParallaxOcc.h:11
void LoadBinary(NiStream &a_stream) override
static constexpr auto FEATURE
Definition BSLightingShaderMaterialParallaxOcc.h:15
void ClearTextures() override
static constexpr auto RTTI
Definition BSLightingShaderMaterialParallaxOcc.h:13
std::uint32_t ComputeCRC32(void) override
NiPointer< NiSourceTexture > heightTexture
Definition BSLightingShaderMaterialParallaxOcc.h:32
static constexpr auto VTABLE
Definition BSLightingShaderMaterialParallaxOcc.h:14
void SaveBinary(NiStream &a_stream) override
BSLightingShaderMaterialParallaxOcc * Ctor()
Definition BSLightingShaderMaterialParallaxOcc.h:37
void CopyMembers(BSShaderMaterial *a_src) override
void ReceiveValuesFromRootMaterial(bool a_skinned, bool a_rimLighting, bool a_softLighting, bool a_backLighting, bool a_MSN) override
void OnLoadTextureSet(std::uint64_t a_arg1, BSTextureSet *a_textureSet) override
Feature GetFeature() const override
float parallaxOccMaxPasses
Definition BSLightingShaderMaterialParallaxOcc.h:33
float parallaxOccScale
Definition BSLightingShaderMaterialParallaxOcc.h:34
~BSLightingShaderMaterialParallaxOcc() override
BSShaderMaterial * Create() override
void GetTextures(void) override
Definition BSShaderMaterial.h:9
Feature
Definition BSShaderMaterial.h:15
Definition BSTextureSet.h:9
Definition NiSmartPointer.h:9
Definition AbsorbEffect.h:6
constexpr REL::ID RTTI_BSLightingShaderMaterialParallaxOcc(static_cast< std::uint64_t >(692016))
constexpr std::array< REL::ID, 1 > VTABLE_BSLightingShaderMaterialParallaxOcc
Definition Offsets_VTABLE.h:9213