15        inline static constexpr auto FEATURE = Feature::kParallaxOcc;
 
 
#define KEEP_FOR_RE()
Definition PCH.h:518
 
#define RELOCATION_ID(SE, AE)
Definition PCH.h:507
 
Definition Relocation.h:210
 
Definition BSLightingShaderMaterialBase.h:14
 
Definition BSLightingShaderMaterialParallaxOcc.h:11
 
void LoadBinary(NiStream &a_stream) override
 
static constexpr auto FEATURE
Definition BSLightingShaderMaterialParallaxOcc.h:15
 
void ClearTextures() override
 
static constexpr auto RTTI
Definition BSLightingShaderMaterialParallaxOcc.h:13
 
std::uint32_t ComputeCRC32(void) override
 
NiPointer< NiSourceTexture > heightTexture
Definition BSLightingShaderMaterialParallaxOcc.h:32
 
static constexpr auto VTABLE
Definition BSLightingShaderMaterialParallaxOcc.h:14
 
void SaveBinary(NiStream &a_stream) override
 
BSLightingShaderMaterialParallaxOcc * Ctor()
Definition BSLightingShaderMaterialParallaxOcc.h:37
 
void CopyMembers(BSShaderMaterial *a_src) override
 
void ReceiveValuesFromRootMaterial(bool a_skinned, bool a_rimLighting, bool a_softLighting, bool a_backLighting, bool a_MSN) override
 
void OnLoadTextureSet(std::uint64_t a_arg1, BSTextureSet *a_textureSet) override
 
Feature GetFeature() const override
 
float parallaxOccMaxPasses
Definition BSLightingShaderMaterialParallaxOcc.h:33
 
float parallaxOccScale
Definition BSLightingShaderMaterialParallaxOcc.h:34
 
~BSLightingShaderMaterialParallaxOcc() override
 
BSShaderMaterial * Create() override
 
void GetTextures(void) override
 
Definition BSShaderMaterial.h:9
 
Feature
Definition BSShaderMaterial.h:15
 
Definition BSTextureSet.h:9
 
Definition NiSmartPointer.h:9
 
Definition AbsorbEffect.h:6
 
constexpr REL::ID RTTI_BSLightingShaderMaterialParallaxOcc(static_cast< std::uint64_t >(692016))
 
constexpr std::array< REL::ID, 1 > VTABLE_BSLightingShaderMaterialParallaxOcc
Definition Offsets_VTABLE.h:9213