15 inline static constexpr
auto FEATURE = Feature::kGlowMap;
#define KEEP_FOR_RE()
Definition: PCH.h:713
#define RELOCATION_ID(SE, AE)
Definition: PCH.h:702
Definition: Relocation.h:210
Definition: BSLightingShaderMaterialBase.h:14
Definition: BSLightingShaderMaterialGlowmap.h:11
static constexpr auto VTABLE
Definition: BSLightingShaderMaterialGlowmap.h:14
static constexpr auto FEATURE
Definition: BSLightingShaderMaterialGlowmap.h:15
std::uint32_t ComputeCRC32(void) override
void GetTextures(void) override
NiPointer< NiSourceTexture > glowTexture
Definition: BSLightingShaderMaterialGlowmap.h:30
~BSLightingShaderMaterialGlowmap() override
static constexpr auto RTTI
Definition: BSLightingShaderMaterialGlowmap.h:13
void CopyMembers(BSShaderMaterial *a_other) override
void ReceiveValuesFromRootMaterial(bool a_skinned, bool a_rimLighting, bool a_softLighting, bool a_backLighting, bool a_MSN) override
BSShaderMaterial * Create() override
Feature GetFeature() const override
BSLightingShaderMaterialGlowmap * Ctor()
Definition: BSLightingShaderMaterialGlowmap.h:33
void ClearTextures() override
void OnLoadTextureSet(std::uint64_t a_arg1, BSTextureSet *a_textureSet) override
Definition: BSShaderMaterial.h:9
Feature
Definition: BSShaderMaterial.h:15
Definition: BSTextureSet.h:9
Definition: NiSmartPointer.h:9
Definition: AbsorbEffect.h:6
constexpr std::array< REL::ID, 1 > VTABLE_BSLightingShaderMaterialGlowmap
Definition: Offsets_VTABLE.h:9207
constexpr REL::ID RTTI_BSLightingShaderMaterialGlowmap(static_cast< std::uint64_t >(692014))