10 class NiSourceTexture;
#define KEEP_FOR_RE()
Definition PCH.h:517
Definition BSEffectShaderMaterial.h:13
NiPointer< NiSourceTexture > greyscaleTexture
Definition BSEffectShaderMaterial.h:35
float falloffStopAngle
Definition BSEffectShaderMaterial.h:30
std::uint32_t ComputeCRC32(void) override
float falloffStopOpacity
Definition BSEffectShaderMaterial.h:32
BSShaderMaterial * GetDefault() override
bool DoIsCopy(BSShaderMaterial *a_other) override
BSFixedString greyscaleTexturePath
Definition BSEffectShaderMaterial.h:39
static constexpr auto VTABLE
Definition BSEffectShaderMaterial.h:16
NiPointer< NiSourceTexture > sourceTexture
Definition BSEffectShaderMaterial.h:34
std::uint8_t unk81
Definition BSEffectShaderMaterial.h:41
void CopyMembers(BSShaderMaterial *a_other) override
static constexpr auto RTTI
Definition BSEffectShaderMaterial.h:15
BSFixedString sourceTexturePath
Definition BSEffectShaderMaterial.h:38
Type GetType() const override
BSShaderMaterial * Create() override
float softFalloffDepth
Definition BSEffectShaderMaterial.h:36
float falloffStartOpacity
Definition BSEffectShaderMaterial.h:31
float falloffStartAngle
Definition BSEffectShaderMaterial.h:29
~BSEffectShaderMaterial() override
float baseColorScale
Definition BSEffectShaderMaterial.h:37
NiColorA baseColor
Definition BSEffectShaderMaterial.h:33
REX::EnumSet< BSGraphics::TextureAddressMode, std::uint8_t > effectClampMode
Definition BSEffectShaderMaterial.h:40
Definition BSShaderMaterial.h:9
Type
Definition BSShaderMaterial.h:39
Definition NiSmartPointer.h:9
Definition AbsorbEffect.h:6
constexpr REL::ID RTTI_BSEffectShaderMaterial(static_cast< std::uint64_t >(692055))
constexpr std::array< REL::ID, 1 > VTABLE_BSEffectShaderMaterial
Definition Offsets_VTABLE.h:9002