CommonLibVR
ActiveEffectFactory.h File Reference
#include "RE/E/Effect.h"
#include "RE/M/MagicCaster.h"
#include "RE/M/MagicItem.h"
#include "RE/M/MagicSystem.h"

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Namespaces

 RE
 
 RE::ActiveEffectFactory
 

Functions

bool RE::ActiveEffectFactory::CheckCast (MagicCaster *a_caster, MagicItem *a_spell, Effect *a_effect, MagicSystem::CannotCastReason &a_reason)