CommonLibVR
hkpLinearCastCollisionInput.h
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1 #pragma once
2 
3 #include "RE/H/hkVector4.h"
5 
6 namespace RE
7 {
8  struct hkpCollisionAgentConfig;
9 
11  {
12  public:
13  // members
14  hkVector4 path; // 60
15  float maxExtraPenetration; // 70
16  float cachedPathLength; // 74
17  hkpCollisionAgentConfig* config; // 78
18  private:
19  KEEP_FOR_RE()
20  };
21  static_assert(sizeof(hkpLinearCastCollisionInput) == 0x80);
22 }
#define KEEP_FOR_RE()
Definition: PCH.h:713
Definition: hkVector4.h:9
Definition: AbsorbEffect.h:6
Definition: hkpCollisionInput.h:13
Definition: hkpLinearCastCollisionInput.h:11
hkpCollisionAgentConfig * config
Definition: hkpLinearCastCollisionInput.h:17
hkVector4 path
Definition: hkpLinearCastCollisionInput.h:14
float cachedPathLength
Definition: hkpLinearCastCollisionInput.h:16
float maxExtraPenetration
Definition: hkpLinearCastCollisionInput.h:15