CommonLibVR
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hkpLinearCastCollisionInput.h
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1#pragma once
2
3#include "RE/H/hkVector4.h"
5
6namespace RE
7{
8 struct hkpCollisionAgentConfig;
9
11 {
12 public:
13 // members
16 float cachedPathLength; // 74
17 hkpCollisionAgentConfig* config; // 78
18 private:
20 };
21 static_assert(sizeof(hkpLinearCastCollisionInput) == 0x80);
22}
#define KEEP_FOR_RE()
Definition PCH.h:517
Definition hkVector4.h:9
Definition AbsorbEffect.h:6
Definition hkpCollisionInput.h:13
Definition hkpLinearCastCollisionInput.h:11
hkpCollisionAgentConfig * config
Definition hkpLinearCastCollisionInput.h:17
hkVector4 path
Definition hkpLinearCastCollisionInput.h:14
float cachedPathLength
Definition hkpLinearCastCollisionInput.h:16
float maxExtraPenetration
Definition hkpLinearCastCollisionInput.h:15