CommonLibVR
RE::TESObjectACTI Member List

This is the complete list of members for RE::TESObjectACTI, including all inherited members.

ActiFlags enum nameRE::TESObjectACTI
Activate(TESObjectREFR *a_targetRef, TESObjectREFR *a_activatorRef, std::uint8_t a_arg3, TESBoundObject *a_object, std::int32_t a_targetCount) overrideRE::TESObjectACTIvirtual
AddChange(std::uint32_t a_changeFlags)RE::TESFormvirtual
AddCompileIndex(FormID &a_id, TESFile *a_file)RE::TESForminlinestatic
AddKeyword(BGSKeyword *a_keyword)RE::BGSKeywordForm
AddKeywords(const std::vector< BGSKeyword * > &a_keywords)RE::BGSKeywordForm
addonsRE::TESModel
alternateTexturesRE::TESModelTextureSwap
As() noexceptRE::TESForm
As() const noexceptRE::TESForm
AsReference()RE::TESForminline
AsReference() constRE::TESForminline
AsReference1()RE::TESFormvirtual
AsReference2() constRE::TESFormvirtual
BelongsInGroup(FORM *a_form, bool a_allowParentGroups, bool a_currentOnly)RE::TESFormvirtual
boundDataRE::TESBoundObject
CalculateDoFavor(Actor *a_activator, bool a_arg2, TESObjectREFR *a_toActivate, float a_arg3) overrideRE::TESObjectACTIvirtual
CheckSaveGame(BGSSaveFormBuffer *a_buf)RE::TESFormvirtual
ClearData() overrideRE::TESObjectACTIvirtual
RE::ClearDataComponent() overrideRE::TESFormvirtual
RE::TESFullName::ClearDataComponent() overrideRE::TESFullNamevirtual
RE::TESModelTextureSwap::ClearDataComponent() overrideRE::TESModelTextureSwapvirtual
RE::BGSDestructibleObjectForm::ClearDataComponent() overrideRE::BGSDestructibleObjectFormvirtual
RE::BGSKeywordForm::ClearDataComponent() overrideRE::BGSKeywordFormvirtual
Clone3D(TESObjectREFR *a_ref, bool a_arg3) overrideRE::TESBoundObjectvirtual
Clone3D(TESObjectREFR *a_ref)RE::TESBoundObjectvirtual
ContainsKeywordString(std::string_view a_editorID) constRE::BGSKeywordForm
Copy(TESForm *a_srcForm)RE::TESFormvirtual
RE::CopyComponent(BaseFormComponent *a_rhs) overrideRE::TESFormvirtual
RE::TESFullName::CopyComponent(BaseFormComponent *a_rhs) overrideRE::TESFullNamevirtual
RE::TESModelTextureSwap::CopyComponent(BaseFormComponent *a_rhs) overrideRE::TESModelTextureSwapvirtual
RE::BGSDestructibleObjectForm::CopyComponent(BaseFormComponent *a_rhs) overrideRE::BGSDestructibleObjectFormvirtual
RE::BGSKeywordForm::CopyComponent(BaseFormComponent *a_rhs) overrideRE::BGSKeywordFormvirtual
CreateDuplicateForm(bool a_createEditorID, void *a_arg2)RE::TESFormvirtual
CreateGroupData(FORM *a_form, FORM_GROUP *a_group)RE::TESFormvirtual
dataRE::BGSDestructibleObjectForm
DecRef()RE::TESObjectvirtual
FindInFileFast(TESFile *a_mod)RE::TESFormvirtual
FinishLoadGame(BGSLoadFormBuffer *a_buf)RE::TESFormvirtual
flagsRE::TESObjectACTI
ForEachKeyword(std::function< BSContainer::ForEachResult(BGSKeyword *)> a_callback) constRE::BGSKeywordForm
formFlagsRE::TESForm
formIDRE::TESForm
formTypeRE::TESForm
FORMTYPERE::TESObjectACTIinlinestatic
fullNameRE::TESFullName
GetActivateText(TESObjectREFR *a_activator, BSString &a_dst) overrideRE::TESObjectACTIvirtual
GetAllForms() -> std::pair< BSTHashMap< FormID, TESForm * > *, std::reference_wrapper< BSReadWriteLock >>RE::TESForminlinestatic
GetAllFormsByEditorID() -> std::pair< BSTHashMap< BSFixedString, TESForm * > *, std::reference_wrapper< BSReadWriteLock >>RE::TESForminlinestatic
GetAsModelTextureSwap() overrideRE::TESModelTextureSwapvirtual
GetDangerous() constRE::TESFormvirtual
GetDefaultKeyword() constRE::BGSKeywordFormvirtual
GetDescriptionOwnerFile() constRE::TESFormvirtual
GetFile(std::int32_t a_idx=-1) constRE::TESForminline
GetFormDetailedString(char *a_buf, std::uint32_t a_bufLen)RE::TESFormvirtual
GetFormEditorID() constRE::TESFormvirtual
GetFormFlags() const noexceptRE::TESForminline
GetFormID() const noexceptRE::TESForminline
GetFormType() const noexceptRE::TESForminline
GetFullName() constRE::TESFullNamevirtual
GetFullNameLength() constRE::TESFullNamevirtual
GetGoldValue() constRE::TESForm
GetIgnoredBySandbox() const overrideRE::TESObjectACTIvirtual
GetKeywordAt(std::uint32_t a_idx) constRE::BGSKeywordForm
GetKeywordIndex(BGSKeyword *a_keyword) constRE::BGSKeywordForm
GetKnown() constRE::TESFormvirtual
GetLocalFormID()RE::TESForminline
GetModel() constRE::TESModelvirtual
GetMustUpdate() constRE::TESFormvirtual
GetName() constRE::TESForm
GetNumKeywords() constRE::BGSKeywordForm
GetObjectTypeName() constRE::TESFormvirtual
GetObjectVoiceType() constRE::TESBoundObjectvirtual
GetObstacle() constRE::TESFormvirtual
GetOnLocalMap() constRE::TESFormvirtual
GetOpenState(const TESObjectREFR *a_ref)RE::BGSOpenCloseFormstatic
GetPlayable() constRE::TESFormvirtual
GetRandomAnim() constRE::TESFormvirtual
GetRefCount() const overrideRE::TESObjectvirtual
GetSavedFormType() constRE::TESFormvirtual
GetTextForParsedSubTag(const BSFixedString &a_tag) constRE::TESFormvirtual
GetWaterType() const overrideRE::TESObjectACTIvirtual
GetWeight() constRE::TESForm
HandleClose(TESObjectREFR *a_target, TESObjectREFR *a_activator)RE::BGSOpenCloseFormvirtual
HandleOpen(TESObjectREFR *a_target, TESObjectREFR *a_activator)RE::BGSOpenCloseFormvirtual
HandleRemoveItemFromContainer(TESObjectREFR *a_container)RE::TESBoundObjectvirtual
HasAnyKeywordByEditorID(const std::vector< std::string > &editorIDs) constRE::TESForm
HasKeyword(const BGSKeyword *a_keyword) constRE::BGSKeywordFormvirtual
HasKeywordByEditorID(std::string_view a_editorID)RE::TESForm
HasKeywordID(FormID a_formID) constRE::BGSKeywordForm
HasKeywordInArray(const std::vector< BGSKeyword * > &a_keywords, bool a_matchAll) constRE::TESForm
HasKeywordInList(BGSListForm *a_keywordList, bool a_matchAll) constRE::TESForm
HasKeywordString(std::string_view a_editorID) constRE::BGSKeywordForm
HasVMAD() constRE::TESForm
HasWorldModel() const noexceptRE::TESForm
IncRef()RE::TESObjectvirtual
InGameFormFlag enum nameRE::TESForm
inGameFormFlagsRE::TESForm
InitializeData() overrideRE::TESObjectACTIvirtual
RE::InitializeDataComponent() overrideRE::TESFormvirtual
RE::TESFullName::InitializeDataComponent() overrideRE::TESFullNamevirtual
RE::TESModelTextureSwap::InitializeDataComponent() overrideRE::TESModelTextureSwapvirtual
RE::BGSDestructibleObjectForm::InitializeDataComponent() overrideRE::BGSDestructibleObjectFormvirtual
RE::BGSKeywordForm::InitializeDataComponent() overrideRE::BGSKeywordFormvirtual
InitItem()RE::TESForminline
InitItemImpl() overrideRE::TESObjectACTIvirtual
InitLoadGame(BGSLoadFormBuffer *a_buf)RE::TESFormvirtual
Is(FormType a_type) const noexceptRE::TESForminline
Is(Args... a_args) const noexcept requires(stdRE::TESForminline
IsAmmo() const noexceptRE::TESForminline
IsArmor() const noexceptRE::TESForminline
IsAutoCalc() constRE::TESObjectvirtual
IsBook() const noexceptRE::TESForminline
IsBoundAnimObject() overrideRE::TESBoundAnimObjectvirtual
IsBoundObject() const overrideRE::TESBoundObjectvirtual
IsDeleted() const noexceptRE::TESForminline
IsDynamicForm() const noexceptRE::TESForminline
IsFormTypeChild(FormType a_type)RE::TESFormvirtual
IsGold() const noexceptRE::TESForminline
IsHeadingMarker() constRE::TESFormvirtual
IsIgnored() const noexceptRE::TESForminline
IsInitialized() const noexceptRE::TESForminline
IsInventoryObject() constRE::TESForm
IsKey() const noexceptRE::TESForminline
IsLockpick() const noexceptRE::TESForminline
IsMagicItem() constRE::TESFormvirtual
IsMarker()RE::TESObjectvirtual
IsNot(FormType a_type) const noexceptRE::TESForminline
IsNot(Args... a_args) const noexcept requires(stdRE::TESForminline
IsNote() const noexceptRE::TESForminline
IsObject() const overrideRE::TESObjectvirtual
IsOcclusionMarker()RE::TESObjectvirtual
IsParentForm()RE::TESFormvirtual
IsParentFormTree()RE::TESFormvirtual
IsPlayer() const noexceptRE::TESForminline
IsPlayerRef() const noexceptRE::TESForminline
IsSkooma() const noexceptRE::TESForminline
IsSoulGem() const noexceptRE::TESForminline
IsWater() const overrideRE::TESObjectACTIvirtual
IsWeapon() const noexceptRE::TESForminline
keywordsRE::BGSKeywordForm
Load(TESFile *a_mod) overrideRE::TESObjectACTIvirtual
LoadEdit(TESFile *a_mod)RE::TESFormvirtual
LoadGame(BGSLoadFormBuffer *a_buf) overrideRE::TESObjectACTIvirtual
LoadGraphics(TESObjectREFR *a_ref)RE::TESObjectvirtual
LoadObjectBound(TESFile *a_mod) overrideRE::TESBoundObjectvirtual
LoadPartial(TESFile *a_mod)RE::TESFormvirtual
LookupByEditorID(const std::string_view &a_editorID)RE::TESForminlinestatic
LookupByEditorID(const std::string_view &a_editorID)RE::TESForminlinestatic
LookupByID(FormID a_formID)RE::TESForminlinestatic
LookupByID(FormID a_formID)RE::TESForminlinestatic
modelRE::TESModel
numAddonsRE::TESModel
numAlternateTexturesRE::TESModelTextureSwap
numKeywordsRE::BGSKeywordForm
numTexturesRE::TESModel
OnCheckModels()RE::TESBoundObjectvirtual
OnCopyReference()RE::TESBoundObjectvirtual
OnFinishScale()RE::TESBoundObjectvirtual
OnRemove3D(NiAVObject *a_obj3D)RE::TESBoundObjectvirtual
OPEN_STATE enum nameRE::BGSOpenCloseForm
pad14RE::BGSKeywordForm
pad1BRE::TESForm
pad1CRE::TESForm
pad24RE::TESModel
pad2CRE::TESBoundObject
pad34RE::TESModelTextureSwap
padC2RE::TESObjectACTI
padC4RE::TESObjectACTI
QAvailableInGame() constRE::TESFormvirtual
QHasCurrents() constRE::TESFormvirtual
QIsLODLandObject() constRE::TESFormvirtual
RemoveChange(std::uint32_t a_changeFlags)RE::TESFormvirtual
RemoveKeyword(std::uint32_t a_index)RE::BGSKeywordForm
RemoveKeyword(BGSKeyword *a_keyword)RE::BGSKeywordForm
RemoveKeywords(const std::vector< BGSKeyword * > &a_keywords)RE::BGSKeywordForm
ReplaceModel(const char *a_str) overrideRE::TESBoundAnimObjectvirtual
RE::TESBoundObject::ReplaceModel() overrideRE::TESBoundObjectvirtual
Revert(BGSLoadFormBuffer *a_buf)RE::TESFormvirtual
RTTIRE::TESObjectACTIinlinestatic
SaveGame(BGSSaveFormBuffer *a_buf) overrideRE::TESObjectACTIvirtual
SaveObjectBound()RE::TESFormvirtual
SetAltered(bool a_set)RE::TESFormvirtual
SetAutoCalc(bool a_autoCalc)RE::TESObjectvirtual
SetDelete(bool a_set)RE::TESFormvirtual
SetFormEditorID(const char *a_str)RE::TESFormvirtual
SetFormID(FormID a_id, bool a_updateFile)RE::TESFormvirtual
SetFullName(const char *a_name)RE::TESFullNameinline
SetModel(const char *a_model)RE::TESModelvirtual
SetObjectVoiceType(BGSVoiceType *a_voiceType)RE::TESBoundObjectvirtual
SetOnLocalMap(bool a_set)RE::TESFormvirtual
SetOpenState(TESObjectREFR *a_ref, bool a_open, bool a_snap)RE::BGSOpenCloseFormstatic
SetPlayerKnows(bool a_known)RE::TESForm
soundActivateRE::TESObjectACTI
soundLoopRE::TESObjectACTI
sourceFilesRE::TESForm
RE::TES_HEAP_REDEFINE_NEW()RE::BaseFormComponent
RE::TESFullName::TES_HEAP_REDEFINE_NEW()RE::BaseFormComponent
RE::TESModelTextureSwap::TES_HEAP_REDEFINE_NEW()RE::BaseFormComponent
RE::BGSDestructibleObjectForm::TES_HEAP_REDEFINE_NEW()RE::BaseFormComponent
RE::BGSKeywordForm::TES_HEAP_REDEFINE_NEW()RE::BaseFormComponent
texturesRE::TESModel
UnClone3D(TESObjectREFR *a_ref)RE::TESObjectvirtual
Unk_03(void)RE::BGSOpenCloseFormvirtual
Unk_3B(void)RE::TESObjectvirtual
VTABLERE::TESObjectACTIinlinestatic
waterFormRE::TESObjectACTI
~BaseFormComponent()RE::BaseFormComponentvirtual
~BGSDestructibleObjectForm() overrideRE::BGSDestructibleObjectForm
~BGSKeywordForm() overrideRE::BGSKeywordForm
~BGSOpenCloseForm()RE::BGSOpenCloseFormvirtual
~TESBoundAnimObject() overrideRE::TESBoundAnimObject
~TESBoundObject() overrideRE::TESBoundObject
~TESForm() overrideRE::TESForm
~TESFullName() overrideRE::TESFullName
~TESModel() overrideRE::TESModel
~TESModelTextureSwap() overrideRE::TESModelTextureSwap
~TESObject() overrideRE::TESObject
~TESObjectACTI() overrideRE::TESObjectACTI