_pad0C | RE::NiRefObject | |
_refCount | RE::NiRefObject | |
addonAlpha | RE::ShaderReferenceEffect | |
addonObjects | RE::ShaderReferenceEffect | |
addonScale | RE::ShaderReferenceEffect | |
age | RE::BSTempEffect | |
aimAtTarget | RE::ReferenceEffect | |
alphaTimer | RE::ShaderReferenceEffect | |
As() noexcept | RE::BSTempEffect | |
As() const noexcept | RE::BSTempEffect | |
AsBhkAttachmentCollisionObject() override | RE::BSTempEffect | virtual |
AsBhkBlendCollisionObject() override | RE::BSTempEffect | virtual |
AsBhkLimitedHingeConstraint() override | RE::BSTempEffect | virtual |
AsBhkNiCollisionObject() override | RE::BSTempEffect | virtual |
AsBhkRigidBody() override | RE::BSTempEffect | virtual |
AsDynamicTriShape() override | RE::BSTempEffect | virtual |
AsFadeNode() override | RE::BSTempEffect | virtual |
AsGeometry() override | RE::BSTempEffect | virtual |
AsLinesGeom() override | RE::BSTempEffect | virtual |
AsMultiBoundNode() override | RE::BSTempEffect | virtual |
AsNiControllerManager() | RE::NiObject | inlinevirtual |
AsNiGeometry() override | RE::BSTempEffect | virtual |
AsNiTriBasedGeom() override | RE::BSTempEffect | virtual |
AsNiTriShape() override | RE::BSTempEffect | virtual |
AsNode() override | RE::BSTempEffect | virtual |
AsParticlesGeom() override | RE::BSTempEffect | virtual |
AsSegmentedTriShape() override | RE::BSTempEffect | virtual |
AsSubIndexTriShape() override | RE::BSTempEffect | virtual |
AsSwitchNode() override | RE::BSTempEffect | virtual |
AsTriShape() override | RE::BSTempEffect | virtual |
AsTriStrips() override | RE::BSTempEffect | virtual |
Attach() | RE::BSTempEffect | virtual |
cell | RE::BSTempEffect | |
ClearTarget() override | RE::ShaderReferenceEffect | virtual |
controller | RE::ReferenceEffect | |
CreateClone(NiCloningProcess &a_cloning) | RE::NiObject | inlinevirtual |
CreateDeepCopy(NiPointer< NiObject > &a_object) | RE::NiObject | |
DecRefCount() | RE::NiRefObject | |
DeleteThis() | RE::NiRefObject | virtual |
Detach() override | RE::ReferenceEffect | virtual |
DetachImpl() override | RE::ShaderReferenceEffect | virtual |
effectData | RE::ShaderReferenceEffect | |
effectID | RE::BSTempEffect | |
effectShaderAge | RE::ShaderReferenceEffect | |
effectShaderData | RE::ShaderReferenceEffect | |
fillTexture | RE::ShaderReferenceEffect | |
finished | RE::ReferenceEffect | |
FinishLoadGame(BGSLoadGameBuffer *a_buf) override | RE::ShaderReferenceEffect | virtual |
Flag enum name | RE::ShaderReferenceEffect | |
flags | RE::ShaderReferenceEffect | |
Get3D() const override | RE::ShaderReferenceEffect | virtual |
GetAttached() | RE::ReferenceEffect | virtual |
GetAttachRoot() override | RE::ShaderReferenceEffect | virtual |
GetBlockAllocationSize() const | RE::NiObject | inlinevirtual |
GetClearWhenCellIsUnloaded() const override | RE::ReferenceEffect | virtual |
GetGroup() const | RE::NiObject | inlinevirtual |
GetManagerHandlesSaveLoad() const override | RE::ReferenceEffect | virtual |
GetRefCount() const noexcept | RE::NiRefObject | inline |
GetRTTI() const override | RE::ShaderReferenceEffect | virtual |
GetStackable() const override | RE::ShaderReferenceEffect | virtual |
GetStackableMatch(BSTempEffect *a_effect) const override | RE::ShaderReferenceEffect | virtual |
GetStreamableRTTI() const | RE::NiObject | inlinevirtual |
GetTotalObjectCount() | RE::NiRefObject | static |
GetType() const override | RE::ShaderReferenceEffect | virtual |
holesTexture | RE::ShaderReferenceEffect | |
IncRefCount() | RE::NiRefObject | |
Init() override | RE::ShaderReferenceEffect | virtual |
Initialize() | RE::BSTempEffect | virtual |
initialized | RE::BSTempEffect | |
IsEqual(NiObject *a_object) | RE::NiObject | virtual |
IsInterfaceEffect() const override | RE::ShaderReferenceEffect | virtual |
lastRootNode | RE::ShaderReferenceEffect | |
lifetime | RE::BSTempEffect | |
LinkObject(NiStream &a_stream) | RE::NiObject | inlinevirtual |
LoadBinary(NiStream &a_stream) | RE::NiObject | inlinevirtual |
LoadGame(BGSLoadGameBuffer *a_buf) override | RE::ShaderReferenceEffect | virtual |
modelHandles | RE::ShaderReferenceEffect | |
Ni_RTTI | RE::ShaderReferenceEffect | inlinestatic |
NiRefObject() | RE::NiRefObject | |
ownController | RE::ReferenceEffect | |
pad0CC | RE::ShaderReferenceEffect | |
pad14 | RE::BSTempEffect | |
pad25 | RE::BSTempEffect | |
pad26 | RE::BSTempEffect | |
pad2C | RE::BSTempEffect | |
pad42 | RE::ReferenceEffect | |
pad44 | RE::ReferenceEffect | |
paletteTexture | RE::ShaderReferenceEffect | |
particlePaletteTexture | RE::ShaderReferenceEffect | |
particleShaders | RE::ShaderReferenceEffect | |
particleShaderTexture | RE::ShaderReferenceEffect | |
Pop() override | RE::ShaderReferenceEffect | virtual |
PostLinkObject(NiStream &a_stream) | RE::NiObject | inlinevirtual |
ProcessClone(NiCloningProcess &a_cloning) | RE::NiObject | virtual |
Push() override | RE::ShaderReferenceEffect | virtual |
pushCount | RE::ShaderReferenceEffect | |
RegisterStreamables(NiStream &a_stream) | RE::NiObject | virtual |
Resume() override | RE::ShaderReferenceEffect | virtual |
RTTI | RE::ShaderReferenceEffect | inlinestatic |
SaveBinary(NiStream &a_stream) | RE::NiObject | inlinevirtual |
SaveGame(BGSSaveGameBuffer *a_buf) override | RE::ShaderReferenceEffect | virtual |
SetGroup(NiObjectGroup *a_group) | RE::NiObject | inlinevirtual |
SetInterfaceEffect(bool a_set) override | RE::ShaderReferenceEffect | virtual |
soundHandle | RE::ShaderReferenceEffect | |
StreamCanSkip() | RE::NiObject | inlinevirtual |
Suspend() override | RE::ShaderReferenceEffect | virtual |
target | RE::ReferenceEffect | |
targetRoot | RE::ShaderReferenceEffect | |
TES_HEAP_REDEFINE_NEW() | RE::NiRefObject | |
textureRequests | RE::ShaderReferenceEffect | |
TYPE | RE::ShaderReferenceEffect | inlinestatic |
unk0A8 | RE::ShaderReferenceEffect | |
Update(float a_arg1) override | RE::ShaderReferenceEffect | virtual |
UpdateParentCell(NiAVObject *a_object) | RE::ReferenceEffect | virtual |
UpdatePosition() override | RE::ShaderReferenceEffect | virtual |
VTABLE | RE::ShaderReferenceEffect | inlinestatic |
wornObject | RE::ShaderReferenceEffect | |
~BSTempEffect() override | RE::BSTempEffect | |
~NiObject() override=default | RE::NiObject | |
~NiRefObject() | RE::NiRefObject | virtual |
~ReferenceEffect() override | RE::ReferenceEffect | |
~ShaderReferenceEffect() override | RE::ShaderReferenceEffect | |