CommonLibVR
RE::GameSettingCollection Member List
This is the complete list of members for
RE::GameSettingCollection
, including all inherited members.
CloseHandle
() override
RE::GameSettingCollection
virtual
GetSetting
(const char *a_name)
RE::GameSettingCollection
GetSingleton
()
RE::GameSettingCollection
static
handle
RE::SettingCollection< T >
InsertSetting
(Setting *a_setting) override
RE::SettingCollectionMap< Setting >
RE::SettingCollection::InsertSetting
(T *a_setting)=0
RE::SettingCollection< T >
pure virtual
OpenHandle
(bool a_create) override
RE::GameSettingCollection
virtual
ReadAllSettings
() override
RE::SettingCollectionMap< Setting >
virtual
ReadSetting
(Setting *a_setting) override
RE::GameSettingCollection
SettingCollectionMap< Setting >::ReadSetting
(T *a_setting)=0
RE::SettingCollection< T >
pure virtual
RemoveSetting
(Setting *a_setting) override
RE::SettingCollectionMap< Setting >
RE::SettingCollection::RemoveSetting
(T *a_setting)=0
RE::SettingCollection< T >
pure virtual
RTTI
RE::GameSettingCollection
inline
static
settings
RE::SettingCollectionMap< Setting >
subKey
RE::SettingCollection< T >
Unk_07
(void)
RE::SettingCollection< T >
virtual
Unk_0A
(void)
RE::GameSettingCollection
virtual
VTABLE
RE::GameSettingCollection
inline
static
WriteAllSettings
() override
RE::SettingCollectionMap< Setting >
virtual
WriteSetting
(Setting *a_setting) override
RE::GameSettingCollection
SettingCollectionMap< Setting >::WriteSetting
(T *a_setting)=0
RE::SettingCollection< T >
pure virtual
~GameSettingCollection
() override
RE::GameSettingCollection
~SettingCollection
()
RE::SettingCollection< T >
virtual
~SettingCollectionMap
() override
RE::SettingCollectionMap< Setting >
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