CommonLibVR
RE::EffectSetting Member List

This is the complete list of members for RE::EffectSetting, including all inherited members.

Activate(TESObjectREFR *a_targetRef, TESObjectREFR *a_activatorRef, std::uint8_t a_arg3, TESBoundObject *a_object, std::int32_t a_targetCount)RE::TESFormvirtual
AddChange(std::uint32_t a_changeFlags)RE::TESFormvirtual
AddCompileIndex(FormID &a_id, TESFile *a_file)RE::TESForminlinestatic
AddKeyword(BGSKeyword *a_keyword)RE::BGSKeywordForm
AddKeywords(const std::vector< BGSKeyword * > &a_keywords)RE::BGSKeywordForm
Archetype typedefRE::EffectSetting
As() noexceptRE::TESForm
As() const noexceptRE::TESForm
AsReference()RE::TESForminline
AsReference() constRE::TESForminline
AsReference1()RE::TESFormvirtual
AsReference2() constRE::TESFormvirtual
associatedItemLoadedCountRE::EffectSetting
BelongsInGroup(FORM *a_form, bool a_allowParentGroups, bool a_currentOnly)RE::TESFormvirtual
CheckSaveGame(BGSSaveFormBuffer *a_buf)RE::TESFormvirtual
ClearData() overrideRE::EffectSettingvirtual
RE::ClearDataComponent() overrideRE::TESFormvirtual
RE::TESFullName::ClearDataComponent() overrideRE::TESFullNamevirtual
RE::BGSMenuDisplayObject::ClearDataComponent() overrideRE::BGSMenuDisplayObjectvirtual
RE::BGSKeywordForm::ClearDataComponent() overrideRE::BGSKeywordFormvirtual
conditionsRE::EffectSetting
ContainsKeywordString(std::string_view a_editorID) constRE::BGSKeywordForm
Copy(TESForm *a_srcForm) overrideRE::EffectSettingvirtual
RE::CopyComponent(BaseFormComponent *a_rhs) overrideRE::TESFormvirtual
RE::TESFullName::CopyComponent(BaseFormComponent *a_rhs) overrideRE::TESFullNamevirtual
RE::BGSMenuDisplayObject::CopyComponent(BaseFormComponent *a_rhs) overrideRE::BGSMenuDisplayObjectvirtual
RE::BGSKeywordForm::CopyComponent(BaseFormComponent *a_rhs) overrideRE::BGSKeywordFormvirtual
counterEffectsRE::EffectSetting
CreateDuplicateForm(bool a_createEditorID, void *a_arg2)RE::TESFormvirtual
CreateGroupData(FORM *a_form, FORM_GROUP *a_group)RE::TESFormvirtual
dataRE::EffectSetting
effectLoadedCountRE::EffectSetting
effectSoundsRE::EffectSetting
FilterValidation_t typedefRE::EffectSetting
filterValidationFunctionRE::EffectSetting
filterValidationItemRE::EffectSetting
FindInFileFast(TESFile *a_mod)RE::TESFormvirtual
FinishLoadGame(BGSLoadFormBuffer *a_buf)RE::TESFormvirtual
ForEachKeyword(std::function< BSContainer::ForEachResult(BGSKeyword *)> a_callback) constRE::BGSKeywordForm
formFlagsRE::TESForm
formIDRE::TESForm
formTypeRE::TESForm
FORMTYPERE::EffectSettinginlinestatic
fullNameRE::TESFullName
GetAllForms() -> std::pair< BSTHashMap< FormID, TESForm * > *, std::reference_wrapper< BSReadWriteLock >>RE::TESForminlinestatic
GetAllFormsByEditorID() -> std::pair< BSTHashMap< BSFixedString, TESForm * > *, std::reference_wrapper< BSReadWriteLock >>RE::TESForminlinestatic
GetArchetype() const noexceptRE::EffectSettinginline
GetArchetypeAsString()RE::EffectSetting
GetDangerous() constRE::TESFormvirtual
GetDefaultKeyword() constRE::BGSKeywordFormvirtual
GetDescriptionOwnerFile() constRE::TESFormvirtual
GetFile(std::int32_t a_idx=-1) constRE::TESForminline
GetFormDetailedString(char *a_buf, std::uint32_t a_bufLen)RE::TESFormvirtual
GetFormEditorID() constRE::TESFormvirtual
GetFormFlags() const noexceptRE::TESForminline
GetFormID() const noexceptRE::TESForminline
GetFormType() const noexceptRE::TESForminline
GetFullName() constRE::TESFullNamevirtual
GetFullNameLength() constRE::TESFullNamevirtual
GetGoldValue() constRE::TESForm
GetIgnoredBySandbox() constRE::TESFormvirtual
GetKeywordAt(std::uint32_t a_idx) constRE::BGSKeywordForm
GetKeywordIndex(BGSKeyword *a_keyword) constRE::BGSKeywordForm
GetKnown() constRE::TESFormvirtual
GetLocalFormID()RE::TESForminline
GetMagickSkill() const noexceptRE::EffectSettinginline
GetMenuDisplayObject() constRE::BGSMenuDisplayObjectvirtual
GetMinimumSkillLevel() const noexceptRE::EffectSettinginline
GetMustUpdate() constRE::TESFormvirtual
GetName() constRE::TESForm
GetNumKeywords() constRE::BGSKeywordForm
GetObjectTypeName() const overrideRE::EffectSettingvirtual
GetObstacle() constRE::TESFormvirtual
GetOnLocalMap() constRE::TESFormvirtual
GetPlayable() constRE::TESFormvirtual
GetRandomAnim() constRE::TESFormvirtual
GetRefCount() constRE::TESFormvirtual
GetSavedFormType() constRE::TESFormvirtual
GetTextForParsedSubTag(const BSFixedString &a_tag) constRE::TESFormvirtual
GetWeight() constRE::TESForm
HasAnyKeywordByEditorID(const std::vector< std::string > &editorIDs) constRE::TESForm
HasArchetype(Archetype a_type) const noexceptRE::EffectSettinginline
HasKeyword(const BGSKeyword *a_keyword) const overrideRE::EffectSettingvirtual
HasKeyword(std::string_view a_editorID)RE::EffectSettinginline
HasKeywordByEditorID(std::string_view a_editorID)RE::TESForm
HasKeywordID(FormID a_formID) constRE::BGSKeywordForm
HasKeywordInArray(const std::vector< BGSKeyword * > &a_keywords, bool a_matchAll) constRE::TESForm
HasKeywordInList(BGSListForm *a_keywordList, bool a_matchAll) constRE::TESForm
HasKeywordString(std::string_view a_editorID) constRE::BGSKeywordForm
HasVMAD() constRE::TESForm
HasWorldModel() const noexceptRE::TESForm
InGameFormFlag enum nameRE::TESForm
inGameFormFlagsRE::TESForm
InitializeData()RE::TESFormvirtual
RE::InitializeDataComponent() overrideRE::TESFormvirtual
RE::TESFullName::InitializeDataComponent() overrideRE::TESFullNamevirtual
RE::BGSMenuDisplayObject::InitializeDataComponent() overrideRE::BGSMenuDisplayObjectvirtual
RE::BGSKeywordForm::InitializeDataComponent() overrideRE::BGSKeywordFormvirtual
InitItem()RE::TESForminline
InitItemImpl() overrideRE::EffectSettingvirtual
InitLoadGame(BGSLoadFormBuffer *a_buf)RE::TESFormvirtual
Is(FormType a_type) const noexceptRE::TESForminline
Is(Args... a_args) const noexcept requires(stdRE::TESForminline
IsAmmo() const noexceptRE::TESForminline
IsArmor() const noexceptRE::TESForminline
IsBook() const noexceptRE::TESForminline
IsBoundObject() constRE::TESFormvirtual
IsDeleted() const noexceptRE::TESForminline
IsDetrimental() const noexceptRE::EffectSettinginline
IsDynamicForm() const noexceptRE::TESForminline
IsFormTypeChild(FormType a_type)RE::TESFormvirtual
IsGold() const noexceptRE::TESForminline
IsHeadingMarker() constRE::TESFormvirtual
IsHostile() const noexceptRE::EffectSettinginline
IsIgnored() const noexceptRE::TESForminline
IsInitialized() const noexceptRE::TESForminline
IsInventoryObject() constRE::TESForm
IsKey() const noexceptRE::TESForminline
IsLockpick() const noexceptRE::TESForminline
IsMagicItem() constRE::TESFormvirtual
IsNot(FormType a_type) const noexceptRE::TESForminline
IsNot(Args... a_args) const noexcept requires(stdRE::TESForminline
IsNote() const noexceptRE::TESForminline
IsObject() constRE::TESFormvirtual
IsParentForm()RE::TESFormvirtual
IsParentFormTree()RE::TESFormvirtual
IsPlayer() const noexceptRE::TESForminline
IsPlayerRef() const noexceptRE::TESForminline
IsSkooma() const noexceptRE::TESForminline
IsSoulGem() const noexceptRE::TESForminline
IsWater() constRE::TESFormvirtual
IsWeapon() const noexceptRE::TESForminline
keywordsRE::BGSKeywordForm
Load(TESFile *a_mod) overrideRE::EffectSettingvirtual
LoadEdit(TESFile *a_mod)RE::TESFormvirtual
LoadGame(BGSLoadFormBuffer *a_buf)RE::TESFormvirtual
LoadObjectBound(TESFile *a_mod)RE::TESFormvirtual
LoadPartial(TESFile *a_mod)RE::TESFormvirtual
LookupByEditorID(const std::string_view &a_editorID)RE::TESForminlinestatic
LookupByEditorID(const std::string_view &a_editorID)RE::TESForminlinestatic
LookupByID(FormID a_formID)RE::TESForminlinestatic
LookupByID(FormID a_formID)RE::TESForminlinestatic
magicItemDescriptionRE::EffectSetting
menuDispObjectRE::BGSMenuDisplayObject
numKeywordsRE::BGSKeywordForm
pad14RE::BGSKeywordForm
pad1BRE::TESForm
pad1CRE::TESForm
QAvailableInGame() constRE::TESFormvirtual
QHasCurrents() constRE::TESFormvirtual
QIsLODLandObject() constRE::TESFormvirtual
RemoveChange(std::uint32_t a_changeFlags)RE::TESFormvirtual
RemoveKeyword(std::uint32_t a_index)RE::BGSKeywordForm
RemoveKeyword(BGSKeyword *a_keyword)RE::BGSKeywordForm
RemoveKeywords(const std::vector< BGSKeyword * > &a_keywords)RE::BGSKeywordForm
Revert(BGSLoadFormBuffer *a_buf)RE::TESFormvirtual
RTTIRE::EffectSettinginlinestatic
SaveGame(BGSSaveFormBuffer *a_buf)RE::TESFormvirtual
SaveObjectBound()RE::TESFormvirtual
SetAltered(bool a_set)RE::TESFormvirtual
SetDelete(bool a_set)RE::TESFormvirtual
SetFormEditorID(const char *a_str)RE::TESFormvirtual
SetFormID(FormID a_id, bool a_updateFile)RE::TESFormvirtual
SetFullName(const char *a_name)RE::TESFullNameinline
SetOnLocalMap(bool a_set)RE::TESFormvirtual
SetPlayerKnows(bool a_known)RE::TESForm
sourceFilesRE::TESForm
RE::TES_HEAP_REDEFINE_NEW()RE::BaseFormComponent
RE::TESFullName::TES_HEAP_REDEFINE_NEW()RE::BaseFormComponent
RE::BGSMenuDisplayObject::TES_HEAP_REDEFINE_NEW()RE::BaseFormComponent
RE::BGSKeywordForm::TES_HEAP_REDEFINE_NEW()RE::BaseFormComponent
VTABLERE::EffectSettinginlinestatic
~BaseFormComponent()RE::BaseFormComponentvirtual
~BGSKeywordForm() overrideRE::BGSKeywordForm
~BGSMenuDisplayObject() overrideRE::BGSMenuDisplayObject
~EffectSetting() overrideRE::EffectSetting
~TESForm() overrideRE::TESForm
~TESFullName() overrideRE::TESFullName