CommonLibVR
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This is the complete list of members for RE::CombatObject, including all inherited members.
_pad0C | RE::NiRefObject | |
_refCount | RE::NiRefObject | |
DecRefCount() | RE::NiRefObject | |
DeleteThis() | RE::NiRefObject | virtual |
GetObjectType()=0 | RE::CombatObject | pure virtual |
GetRefCount() const noexcept | RE::NiRefObject | inline |
GetTotalObjectCount() | RE::NiRefObject | static |
IncRefCount() | RE::NiRefObject | |
LoadGame(BGSLoadGameBuffer *a_buf) | RE::CombatObject | virtual |
NiRefObject() | RE::NiRefObject | |
RTTI | RE::CombatObject | inlinestatic |
SaveGame(BGSSaveGameBuffer *a_buf) | RE::CombatObject | virtual |
TES_HEAP_REDEFINE_NEW() | RE::NiRefObject | |
VTABLE | RE::CombatObject | inlinestatic |
~CombatObject() override | RE::CombatObject | |
~NiRefObject() | RE::NiRefObject | virtual |