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CommonLibVR
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This is the complete list of members for RE::CombatObject, including all inherited members.
| _pad0C | RE::NiRefObject | |
| _refCount | RE::NiRefObject | |
| DecRefCount() | RE::NiRefObject | |
| DeleteThis() | RE::NiRefObject | virtual |
| GetObjectType()=0 | RE::CombatObject | pure virtual |
| GetRefCount() const noexcept | RE::NiRefObject | inline |
| GetTotalObjectCount() | RE::NiRefObject | static |
| IncRefCount() | RE::NiRefObject | |
| LoadGame(BGSLoadGameBuffer *a_buf) | RE::CombatObject | virtual |
| NiRefObject() | RE::NiRefObject | |
| RTTI | RE::CombatObject | inlinestatic |
| SaveGame(BGSSaveGameBuffer *a_buf) | RE::CombatObject | virtual |
| TES_HEAP_REDEFINE_NEW() | RE::NiRefObject | |
| VTABLE | RE::CombatObject | inlinestatic |
| ~CombatObject() override | RE::CombatObject | |
| ~NiRefObject() | RE::NiRefObject | virtual |