CommonLibVR
RE::BSInstanceTriShape Member List

This is the complete list of members for RE::BSInstanceTriShape, including all inherited members.

_pad0CRE::NiRefObject
_refCountRE::NiRefObject
AddExtraData(const BSFixedString &a_key, NiExtraData *a_extra)RE::NiObjectNET
AddExtraData(NiExtraData *a_extra)RE::NiObjectNET
AddGroup(std::uint32_t a_numInstances, std::uint16_t &a_instanceData, std::uint32_t a_arg3, float a_arg4)=0RE::BSInstanceTriShapepure virtual
AddInstances(std::uint32_t a_numInstances, std::uint16_t &a_instanceData)=0RE::BSInstanceTriShapepure virtual
AsBhkAttachmentCollisionObject()RE::NiObjectinlinevirtual
AsBhkBlendCollisionObject()RE::NiObjectinlinevirtual
AsBhkLimitedHingeConstraint()RE::NiObjectinlinevirtual
AsBhkNiCollisionObject()RE::NiObjectinlinevirtual
AsBhkRigidBody()RE::NiObjectinlinevirtual
AsDynamicTriShape()RE::NiObjectinlinevirtual
AsFadeNode()RE::NiObjectinlinevirtual
AsGeometry() overrideRE::BSGeometryvirtual
AsLinesGeom()RE::NiObjectinlinevirtual
AsMultiBoundNode()RE::NiObjectinlinevirtual
AsMultiIndexTriShape()RE::BSGeometryvirtual
AsNiControllerManager()RE::NiObjectinlinevirtual
AsNiGeometry()RE::NiObjectinlinevirtual
AsNiTriBasedGeom()RE::NiObjectinlinevirtual
AsNiTriShape()RE::NiObjectinlinevirtual
AsNode()RE::NiObjectinlinevirtual
AsParticlesGeom()RE::NiObjectinlinevirtual
AsSegmentedTriShape()RE::NiObjectinlinevirtual
AsSkinnedDecalTriShape()RE::BSGeometryvirtual
AsSubIndexTriShape()RE::NiObjectinlinevirtual
AsSwitchNode()RE::NiObjectinlinevirtual
AsTriShape() overrideRE::BSTriShapevirtual
AsTriStrips()RE::NiObjectinlinevirtual
AttachProperty(NiAlphaProperty *a_property) overrideRE::BSGeometryvirtual
BeginAddingInstances(std::uint32_t a_numFloatsPerInstance)=0RE::BSInstanceTriShapepure virtual
Clone()RE::NiAVObject
collisionObjectRE::NiAVObject
controllersRE::NiObjectNET
CreateClone(NiCloningProcess &a_cloning) overrideRE::BSTriShape
RE::BSGeometry::CreateClone([[maybe_unused]] NiCloningProcess &a_cloning)RE::NiObjectinlinevirtual
CreateDeepCopy(NiPointer< NiObject > &a_object)RE::NiObject
CullGeometry(bool a_cull)RE::NiAVObject
CullNode(bool a_cull)RE::NiAVObject
DecRefCount()RE::NiRefObject
DeleteExtraData(std::uint16_t a_extraDataIndex)RE::NiObjectNET
DeleteThis()RE::NiRefObjectvirtual
DoneAddingInstances(BSTArray< std::uint32_t > &a_instances)=0RE::BSInstanceTriShapepure virtual
extraRE::NiObjectNET
extraDataSizeRE::NiObjectNET
fadeAmountRE::NiAVObject
Flag enum nameRE::NiAVObject
flagsRE::NiAVObject
flags02RE::NiAVObject
GetAppCulled() constRE::NiAVObject
GetBlockAllocationSize() constRE::NiObjectinlinevirtual
GetCollisionLayer() constRE::NiAVObject
GetCollisionObject() constRE::NiAVObject
GetController(const NiRTTI *a_rtti) constRE::NiObjectNET
GetController() constRE::NiObjectNET
GetControllers() constRE::NiObjectNET
GetExtraData(const BSFixedString &a_key) constRE::NiObjectNET
GetExtraData(const BSFixedString &a_key) constRE::NiObjectNET
GetExtraDataAt(std::uint16_t a_extraDataIndex) constRE::NiObjectNET
GetExtraDataSize() constRE::NiObjectNET
GetFirstGeometryOfShaderType(BSShaderMaterial::Feature a_type)RE::NiAVObject
GetGroup() constRE::NiObjectinlinevirtual
GetIsAddingInstances()=0RE::BSInstanceTriShapepure virtual
GetMass()RE::NiAVObject
GetObjectByName(const BSFixedString &a_name)RE::NiAVObjectvirtual
GetRefCount() const noexceptRE::NiRefObjectinline
GetRTTI() const overrideRE::BSInstanceTriShapevirtual
GetStreamableRTTI() constRE::NiObjectinlinevirtual
GetTotalObjectCount()RE::NiRefObjectstatic
GetUserData() constRE::NiAVObject
HasAnimation() constRE::NiAVObject
HasExtraData(const BSFixedString &a_key) constRE::NiObjectNET
HasShaderType(BSShaderMaterial::Feature a_type)RE::NiAVObject
IncRefCount()RE::NiRefObject
InsertExtraData(NiExtraData *a_extra)RE::NiObjectNET
IsEqual(NiObject *a_object) overrideRE::BSTriShapevirtual
lastUpdatedFrameCounterRE::NiAVObject
lightingShaderProp_cast()RE::BSGeometryinline
LinkObject(NiStream &a_stream) overrideRE::BSTriShape
RE::NiObject::LinkObject([[maybe_unused]] NiStream &a_stream)RE::NiObjectinlinevirtual
LoadBinary(NiStream &a_stream) overrideRE::BSTriShape
RE::NiObject::LoadBinary([[maybe_unused]] NiStream &a_stream)RE::NiObjectinlinevirtual
localRE::NiAVObject
maxSizeRE::NiObjectNET
modelBoundRE::BSGeometry
nameRE::NiObjectNET
Ni_RTTIRE::BSInstanceTriShapeinlinestatic
NiRefObject()RE::NiRefObject
OnVisible(NiCullingProcess &a_process) overrideRE::BSGeometryvirtual
pad10CRE::NiAVObject
pad151RE::BSGeometry
pad152RE::BSGeometry
pad154RE::BSGeometry
pad15CRE::BSTriShape
pad2CRE::NiObjectNET
parentRE::NiAVObject
parentIndexRE::NiAVObject
PerformOp(PerformOpFunc &a_func)RE::NiAVObjectvirtual
PostAttachUpdate()RE::NiAVObjectvirtual
PostLinkObject(NiStream &a_stream) overrideRE::BSGeometry
RE::NiObject::PostLinkObject([[maybe_unused]] NiStream &a_stream)RE::NiObjectinlinevirtual
PreAttachUpdate(NiNode *a_parent, NiUpdateData &a_data)RE::NiAVObjectvirtual
previousWorldRE::NiAVObject
ProcessClone(NiCloningProcess &a_cloning) overrideRE::BSGeometryvirtual
propertiesRE::BSGeometry
RegisterStreamables(NiStream &a_stream) overrideRE::BSTriShapevirtual
RemoveAllExtraData()RE::NiObjectNET
RemoveDecals()RE::NiAVObject
RemoveExtraData(const BSFixedString &a_key)RE::NiObjectNET
RemoveExtraData(NiExtraData *a_extra)RE::NiObjectNET
RemoveExtraDataAt(std::uint16_t a_extraDataIndex)RE::NiObjectNET
RemoveGroup(std::uint32_t a_numInstance)=0RE::BSInstanceTriShapepure virtual
rendererDataRE::BSGeometry
RTTIRE::BSInstanceTriShapeinlinestatic
SaveBinary(NiStream &a_stream) overrideRE::BSTriShape
RE::NiObject::SaveBinary([[maybe_unused]] NiStream &a_stream)RE::NiObjectinlinevirtual
SetAppCulled(bool a_cull)RE::NiAVObject
SetCollisionLayer(COL_LAYER a_collisionLayer)RE::NiAVObject
SetCollisionLayerAndGroup(COL_LAYER a_collisionLayer, std::uint32_t a_group)RE::NiAVObject
SetDefaultMaterialNeedsUpdateFlag(bool a_flag)RE::NiAVObjectvirtual
SetExtraDataSize(std::uint16_t a_size)RE::NiObjectNET
SetGroup([[maybe_unused]] NiObjectGroup *a_group)RE::NiObjectinlinevirtual
SetMaterialNeedsUpdate(bool a_needsUpdate)RE::NiAVObjectvirtual
SetMotionType(hkpMotion::MotionType a_motionType, bool a_recurse=true, bool a_force=false, bool a_allowActivate=true)RE::NiAVObject
SetProjectedUVData(const NiColorA &a_projectedUVParams, const NiColor &a_projectedUVColor, bool a_isSnow)RE::NiAVObject
SetSelectiveUpdateFlags(bool &a_selectiveUpdate, bool a_selectiveUpdateTransforms, bool &a_rigid) overrideRE::BSGeometryvirtual
skinInstanceRE::BSGeometry
StreamCanSkip()RE::NiObjectinlinevirtual
temp_nicast(BSGeometry *a_geometry)RE::NiAVObject
TES_HEAP_REDEFINE_NEW()RE::NiRefObject
TintScenegraph(const NiColorA &a_color)RE::NiAVObject
triangleCountRE::BSTriShape
typeRE::BSGeometry
Type enum nameRE::BSGeometry
unk03CRE::NiAVObject
unk108RE::NiAVObject
unk10ARE::NiAVObject
unk140RE::BSGeometry
Unk_37(void)RE::BSGeometryvirtual
Update(NiUpdateData &a_data)RE::NiAVObject
UpdateBodyTint(const NiColor &a_color)RE::NiAVObject
UpdateControllers(NiUpdateData &a_data)RE::NiAVObjectvirtual
UpdateDownwardPass(NiUpdateData &a_data, std::uint32_t a_arg2) overrideRE::BSGeometryvirtual
UpdateHairColor(const NiColor &a_color)RE::NiAVObject
UpdateMaterialAlpha(float a_alpha, bool a_doOnlySkin)RE::NiAVObject
UpdateRigidConstraints(bool a_enable, std::uint8_t a_arg2=1, std::uint32_t a_arg3=1)RE::NiAVObject
UpdateRigidDownwardPass(NiUpdateData &a_data, std::uint32_t a_arg2) overrideRE::BSGeometryvirtual
UpdateSelectedDownwardPass(NiUpdateData &a_data, std::uint32_t a_arg2) overrideRE::BSGeometryvirtual
UpdateTransformAndBounds(NiUpdateData &a_data)RE::NiAVObjectvirtual
UpdateWorldBound() overrideRE::BSGeometryvirtual
UpdateWorldData(NiUpdateData *a_data)RE::NiAVObjectvirtual
userDataRE::NiAVObject
vertexCountRE::BSTriShape
vertexDescRE::BSGeometry
VTABLERE::BSInstanceTriShapeinlinestatic
worldRE::NiAVObject
worldBoundRE::NiAVObject
~BSGeometry() overrideRE::BSGeometry
~BSInstanceTriShape() overrideRE::BSInstanceTriShape
~BSTriShape() overrideRE::BSTriShape
~NiAVObject() overrideRE::NiAVObject
~NiObject() override=defaultRE::NiObject
~NiObjectNET() overrideRE::NiObjectNET
~NiRefObject()RE::NiRefObjectvirtual