CommonLibVR
RE::BGSSaveLoadManager Member List
This is the complete list of members for
RE::BGSSaveLoadManager
, including all inherited members.
AddEventSink
(Sink *a_eventSink)
RE::BSTEventSource< BGSSaveLoadManagerEvent >
inline
AddEventSink
(BSTEventSink< SinkEvent > *a_sink)
RE::BSTEventSource< BGSSaveLoadManagerEvent >
inline
BSTEventSource
()
RE::BSTEventSource< BGSSaveLoadManagerEvent >
inline
currentPlayerID
RE::BGSSaveLoadManager
displayPlayerID
RE::BGSSaveLoadManager
GetSingleton
()
RE::BGSSaveLoadManager
static
Load
(const char *a_fileName)
RE::BGSSaveLoadManager
Load
(const char *a_fileName, bool a_checkForMods)
RE::BGSSaveLoadManager
Load_Impl
(const char *a_fileName, std::int32_t a_deviceID, std::uint32_t a_outputStats, bool a_checkForMods)
RE::BGSSaveLoadManager
protected
LoadMostRecentSaveGame
()
RE::BGSSaveLoadManager
lock
RE::BSTEventSource< BGSSaveLoadManagerEvent >
mutable
notifying
RE::BSTEventSource< BGSSaveLoadManagerEvent >
operator()
(const BGSSaveLoadManagerEvent *a_event)
RE::BSTEventSource< BGSSaveLoadManagerEvent >
inline
pad51
RE::BSTEventSource< BGSSaveLoadManagerEvent >
pad52
RE::BSTEventSource< BGSSaveLoadManagerEvent >
pad54
RE::BSTEventSource< BGSSaveLoadManagerEvent >
pendingRegisters
RE::BSTEventSource< BGSSaveLoadManagerEvent >
pendingUnregisters
RE::BSTEventSource< BGSSaveLoadManagerEvent >
playerIDNameMap
RE::BGSSaveLoadManager
PopulateSaveList
()
RE::BGSSaveLoadManager
ProcessEvent
(const BSSaveDataEvent *a_event, BSTEventSource< BSSaveDataEvent > *a_eventSource) override
RE::BGSSaveLoadManager
virtual
ProcessEvent
(const RaceSexMenuEvent::NameChangedEvent *a_event, BSTEventSource< RaceSexMenuEvent::NameChangedEvent > *a_eventSource) override
RE::BGSSaveLoadManager
virtual
ProcessEvent
(const BSSystemEvent *a_event, BSTEventSource< BSSystemEvent > *a_eventSource) override
RE::BGSSaveLoadManager
virtual
RemoveEventSink
(Sink *a_eventSink)
RE::BSTEventSource< BGSSaveLoadManagerEvent >
inline
RTTI
RE::BGSSaveLoadManager
inline
static
Save
(const char *a_fileName)
RE::BGSSaveLoadManager
Save_Impl
(std::int32_t a_deviceID, std::uint32_t a_outputStats, const char *a_fileName)
RE::BGSSaveLoadManager
protected
saveGameList
RE::BGSSaveLoadManager
SendEvent
(const BGSSaveLoadManagerEvent *a_event)
RE::BSTEventSource< BGSSaveLoadManagerEvent >
inline
Sink
typedef
RE::BSTEventSource< BGSSaveLoadManagerEvent >
sinks
RE::BSTEventSource< BGSSaveLoadManagerEvent >
thread
RE::BGSSaveLoadManager
tickCount
RE::BGSSaveLoadManager
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RE::BGSSaveLoadManager
VTABLE
RE::BGSSaveLoadManager
inline
static
~BGSSaveLoadManager
() override
RE::BGSSaveLoadManager
BSTEventSink< BSSaveDataEvent >::~BSTEventSink
()=default
RE::BSTEventSink< BSSaveDataEvent >
virtual
BSTEventSink< RaceSexMenuEvent::NameChangedEvent >::~BSTEventSink
()=default
RE::BSTEventSink< RaceSexMenuEvent::NameChangedEvent >
virtual
BSTEventSink< BSSystemEvent >::~BSTEventSink
()=default
RE::BSTEventSink< BSSystemEvent >
virtual
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