CommonLibVR
WerewolfEffect.h
Go to the documentation of this file.
1 #pragma once
2 
3 #include "RE/A/ActiveEffect.h"
4 
5 namespace RE
6 {
7  class WerewolfEffect :
8  public ActiveEffect // 00
9  {
10  public:
11  inline static constexpr auto RTTI = RTTI_WerewolfEffect;
12  inline static constexpr auto VTABLE = VTABLE_WerewolfEffect;
13 
14  // override (ActiveEffect)
15  virtual ~WerewolfEffect(); // 13
16  virtual void Start() override; // 14
17  virtual void Finish() override; // 15
18  private:
19  KEEP_FOR_RE()
20  };
21  static_assert(sizeof(WerewolfEffect) == 0x90);
22 }
#define KEEP_FOR_RE()
Definition: PCH.h:713
Definition: ActiveEffect.h:27
Definition: WerewolfEffect.h:9
static constexpr auto VTABLE
Definition: WerewolfEffect.h:12
virtual void Start() override
virtual void Finish() override
virtual ~WerewolfEffect()
static constexpr auto RTTI
Definition: WerewolfEffect.h:11
Definition: AbsorbEffect.h:6
constexpr std::array< REL::ID, 1 > VTABLE_WerewolfEffect
Definition: Offsets_VTABLE.h:12982
constexpr REL::ID RTTI_WerewolfEffect(static_cast< std::uint64_t >(686572))