CommonLibVR
VampireLordEffect.h
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1 #pragma once
2 
3 #include "RE/A/ActiveEffect.h"
4 
5 namespace RE
6 {
8  public ActiveEffect // 00
9  {
10  public:
11  inline static constexpr auto RTTI = RTTI_VampireLordEffect;
12  inline static constexpr auto VTABLE = VTABLE_VampireLordEffect;
13 
14  // override (ActiveEffect)
15  virtual ~VampireLordEffect(); // 13
16  virtual void Start() override; // 14
17  virtual void Finish() override; // 15
18  private:
19  KEEP_FOR_RE()
20  };
21  static_assert(sizeof(VampireLordEffect) == 0x90);
22 }
#define KEEP_FOR_RE()
Definition: PCH.h:713
Definition: ActiveEffect.h:27
Definition: VampireLordEffect.h:9
static constexpr auto VTABLE
Definition: VampireLordEffect.h:12
virtual void Start() override
virtual ~VampireLordEffect()
static constexpr auto RTTI
Definition: VampireLordEffect.h:11
virtual void Finish() override
Definition: AbsorbEffect.h:6
constexpr REL::ID RTTI_VampireLordEffect(static_cast< std::uint64_t >(686506))
constexpr std::array< REL::ID, 1 > VTABLE_VampireLordEffect
Definition: Offsets_VTABLE.h:12960