CommonLibVR
VROverlayChange.h
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1 #pragma once
2 
3 namespace RE
4 {
5 #ifdef SKYRIMVR
6  struct VROverlayChange
7  {
8  public:
9  // members
10  std::byte unk00; // 00
11  private:
12  KEEP_FOR_RE()
13  };
14  static_assert(sizeof(VROverlayChange) == 0x1);
15 #endif
16 }
#define KEEP_FOR_RE()
Definition: PCH.h:713
Definition: AbsorbEffect.h:6