CommonLibVR
Loading...
Searching...
No Matches
ToggleRunHandler.h
Go to the documentation of this file.
1#pragma once
2
4
5namespace RE
6{
8 {
9 public:
10 inline static constexpr auto RTTI = RTTI_ToggleRunHandler;
11 inline static constexpr auto VTABLE = VTABLE_ToggleRunHandler;
12
13 ~ToggleRunHandler() override; // 00
14
15 // override (PlayerInputHandler)
16 bool CanProcess(InputEvent* a_event) override; // 01
17 void ProcessButton(ButtonEvent* a_event, PlayerControlsData* a_data) override; // 04
18 private:
20 };
21#ifndef SKYRIMVR
22 static_assert(sizeof(ToggleRunHandler) == 0x10);
23#else
24 static_assert(sizeof(ToggleRunHandler) == 0x28);
25#endif
26}
#define KEEP_FOR_RE()
Definition PCH.h:517
Definition ButtonEvent.h:16
Definition InputEvent.h:25
Definition PlayerControlsData.h:8
Definition PlayerInputHandler.h:13
Definition AbsorbEffect.h:6
constexpr std::array< REL::ID, 1 > VTABLE_ToggleRunHandler
Definition Offsets_VTABLE.h:12935
constexpr REL::ID RTTI_ToggleRunHandler(static_cast< std::uint64_t >(687056))
Definition ToggleRunHandler.h:8
void ProcessButton(ButtonEvent *a_event, PlayerControlsData *a_data) override
static constexpr auto RTTI
Definition ToggleRunHandler.h:10
bool CanProcess(InputEvent *a_event) override
~ToggleRunHandler() override
static constexpr auto VTABLE
Definition ToggleRunHandler.h:11