#define KEEP_FOR_RE()
Definition: PCH.h:713
Definition: HeldStateHandler.h:8
Definition: PlayerControlsData.h:8
Definition: AbsorbEffect.h:6
constexpr REL::ID RTTI_TogglePOVHandler(static_cast< std::uint64_t >(687063))
constexpr std::array< REL::ID, 1 > VTABLE_TogglePOVHandler
Definition: Offsets_VTABLE.h:12934
Definition: TogglePOVHandler.h:8
void ProcessButton(ButtonEvent *a_event, PlayerControlsData *a_data) override
static constexpr auto VTABLE
Definition: TogglePOVHandler.h:11
std::uint16_t pad1A
Definition: TogglePOVHandler.h:22
bool CanProcess(InputEvent *a_event) override
bool pressRegistered
Definition: TogglePOVHandler.h:20
static constexpr auto RTTI
Definition: TogglePOVHandler.h:10
std::uint8_t pad19
Definition: TogglePOVHandler.h:21
~TogglePOVHandler() override
std::uint32_t pad1C
Definition: TogglePOVHandler.h:23