CommonLibVR
TitleSequenceMenu.h
Go to the documentation of this file.
1 #pragma once
2 
3 #include "RE/I/IMenu.h"
4 
5 namespace RE
6 {
7  // menuDepth = 4
8  // flags = kNone
9  // context = kNone
10  class TitleSequenceMenu : public IMenu
11  {
12  public:
13  inline static constexpr auto RTTI = RTTI_TitleSequenceMenu;
14  constexpr static std::string_view MENU_NAME = "TitleSequence Menu";
15 
16  ~TitleSequenceMenu() override; // 00
17 
18  // override (IMenu)
19  UI_MESSAGE_RESULTS ProcessMessage(UIMessage& a_message) override; // 04
20  private:
21  KEEP_FOR_RE()
22  };
23 #ifndef SKYRIMVR
24  static_assert(sizeof(TitleSequenceMenu) == 0x30);
25 #else
26  static_assert(sizeof(TitleSequenceMenu) == 0x40);
27 #endif
28 }
#define KEEP_FOR_RE()
Definition: PCH.h:713
Definition: IMenu.h:64
Definition: TitleSequenceMenu.h:11
UI_MESSAGE_RESULTS ProcessMessage(UIMessage &a_message) override
~TitleSequenceMenu() override
constexpr static std::string_view MENU_NAME
Definition: TitleSequenceMenu.h:14
static constexpr auto RTTI
Definition: TitleSequenceMenu.h:13
Definition: UIMessage.h:28
Definition: AbsorbEffect.h:6
UI_MESSAGE_RESULTS
Definition: IMenu.h:49
constexpr REL::ID RTTI_TitleSequenceMenu(static_cast< std::uint64_t >(688919))